top/slightly-improve-stalker-performance #213
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@ -2,6 +2,8 @@ img.cursor-stalker {
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position: absolute;
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height: 28px;
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width: 28px;
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top: 0;
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left: 0;
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background-repeat: no-repeat;
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background-size: 100% auto;
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z-index: 1000000000;
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@ -64,8 +64,9 @@ function stalker(i) {
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function placestalker(stalker, x, y) {
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stalker.x = x;
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stalker.y = y;
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stalker.img.style.left = stalker.x + "px";
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stalker.img.style.top = stalker.y + "px";
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const left = stalker.x + "px";
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const top = stalker.y + "px";
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stalker.img.style.transform = `translate(${left}, ${top})`
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}
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function makeCircle() {
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@ -73,10 +74,9 @@ function makeCircle() {
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current -= rotation;
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for (let i = count - 1; i > -1; --i) {
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stalker = stalkers[i];
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stalker.img.style.top =
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Math.round(stalker.y + a * Math.sin((current + i) / spacing) - 15) + "px";
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stalker.img.style.left =
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Math.round(stalker.x + a * Math.cos((current + i) / spacing)) + "px";
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const top = Math.round(stalker.y + a * Math.sin((current + i) / spacing) - 15) + "px";
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const left = Math.round(stalker.x + a * Math.cos((current + i) / spacing)) + "px";
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stalker.img.style.transform = `translate(${left}, ${top})`
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}
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}
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@ -185,7 +185,7 @@ function updateCardsetBackgrounds(state, complete = false) {
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}
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if(complete){
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const wager = state.has_player_split ? state?.wager?.amount * 2 : state?.wager?.amount;
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let dealerShows = state.payout > wager ? 'WON': 'LOST';
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let dealerShows = state.payout < wager ? 'WON': 'LOST';
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if(state.payout === wager) dealerShows = 'PUSHED'
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cardsets[0]?.classList.add(`blackjack-cardset__${dealerShows}`)
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}
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