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import time
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from random import choice
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from sqlalchemy import *
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from files . helpers . alerts import *
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from files . helpers . wrappers import *
LOTTERY_TICKET_COST = 12
# The amount of dramacoins permanently removed from the economy to reduce expected value
SINK_RATE = 3
# The amount of dramacoins the lottery founders receive
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ROYALTY_RATE = 1
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# The account in which royalties are to be deposited
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ROYALTY_ACCOUNT_ID = 9
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# The account in which the prize is held to be accessed by anyone
MANAGER_ACCOUNT_ID = 3
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def get_active_lottery ( g ) :
return g . db . query ( Lottery ) . order_by ( Lottery . id . desc ( ) ) . filter ( Lottery . is_active ) . one_or_none ( )
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def get_users_participating_in_lottery ( g ) :
return g . db . query ( User ) . filter ( User . currently_held_lottery_tickets > 0 ) . all ( )
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def get_active_lottery_stats ( g ) :
active_lottery = get_active_lottery ( g )
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participating_users = get_users_participating_in_lottery ( g )
return None if active_lottery is None else active_lottery . stats , len ( participating_users )
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def end_lottery_session ( g ) :
active_lottery = get_active_lottery ( g )
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if ( active_lottery is None ) :
return False , " There is no active lottery. "
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participating_users = get_users_participating_in_lottery ( g )
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raffle = [ ]
for user in participating_users :
for _ in range ( user . currently_held_lottery_tickets ) :
raffle . append ( user . id )
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winner = choice ( raffle )
winning_user = next ( filter ( lambda x : x . id == winner , participating_users ) )
winning_user . coins + = active_lottery . prize
winning_user . total_lottery_winnings + = active_lottery . prize
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for user in participating_users :
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chance_to_win = user . currently_held_lottery_tickets / len ( raffle ) * 100
notification_text = f ' You won { active_lottery . prize } dramacoins in the lottery! Congratulations! \n Odds of winning: { chance_to_win } % ' if user . id == winner else " You did not win the lottery. Better luck next time! \n Odds of winning: {chance_to_win} % "
send_repeatable_notification ( user . id , notification_text )
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user . currently_held_lottery_tickets = 0
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active_lottery . is_active = False
manager = g . db . query ( User ) . get ( MANAGER_ACCOUNT_ID )
manager . coins - = active_lottery . prize
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g . db . commit ( )
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return True , f ' { winning_user . username } won { active_lottery . prize } dramacoins! '
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def start_new_lottery_session ( g ) :
end_lottery_session ( g )
lottery = Lottery ( )
epoch_time = int ( time . time ( ) )
one_week_from_now = epoch_time + 60 * 60 * 24 * 7
lottery . ends_at = one_week_from_now
lottery . is_active = True
g . db . add ( lottery )
g . db . commit ( )
def purchase_lottery_ticket ( g , v ) :
if ( v . coins < LOTTERY_TICKET_COST ) :
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return False , f ' Lottery tickets cost { LOTTERY_TICKET_COST } dramacoins each. '
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most_recent_lottery = get_active_lottery ( g )
if ( most_recent_lottery is None ) :
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return False , " There is no active lottery. "
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v . coins - = LOTTERY_TICKET_COST
v . currently_held_lottery_tickets + = 1
v . total_held_lottery_tickets + = 1
net_ticket_value = LOTTERY_TICKET_COST - SINK_RATE - ROYALTY_RATE
most_recent_lottery . prize + = net_ticket_value
most_recent_lottery . tickets_sold + = 1
manager = g . db . query ( User ) . get ( MANAGER_ACCOUNT_ID )
manager . coins + = net_ticket_value
beneficiary = g . db . query ( User ) . get ( ROYALTY_ACCOUNT_ID )
beneficiary . coins + = ROYALTY_RATE
g . db . commit ( )
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return True , ' Successfully purchased a lottery ticket! '