MarseyWorld/files/helpers/lottery.py

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import time
from random import choice
from sqlalchemy import *
from files.helpers.alerts import *
from files.helpers.wrappers import *
LOTTERY_TICKET_COST = 12
# The amount of dramacoins permanently removed from the economy to reduce expected value
SINK_RATE = 3
# The amount of dramacoins the lottery founders receive
ROYALTY_RATE = 1
# The account in which royalties are to be deposited
ROYALTY_ACCOUNT_ID = 9
# The account in which the prize is held to be accessed by anyone
MANAGER_ACCOUNT_ID = 3
def get_active_lottery(g):
return g.db.query(Lottery).order_by(Lottery.id.desc()).filter(Lottery.is_active).one_or_none()
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def get_users_participating_in_lottery(g):
return g.db.query(User).filter(User.currently_held_lottery_tickets > 0).all()
def get_active_lottery_stats(g):
active_lottery = get_active_lottery(g)
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participating_users = get_users_participating_in_lottery(g)
return None if active_lottery is None else active_lottery.stats, len(participating_users)
def end_lottery_session(g):
active_lottery = get_active_lottery(g)
if (active_lottery is None):
return False, "There is no active lottery."
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participating_users = get_users_participating_in_lottery(g)
raffle = []
for user in participating_users:
for _ in range(user.currently_held_lottery_tickets):
raffle.append(user.id)
winner = choice(raffle)
winning_user = next(filter(lambda x: x.id == winner, participating_users))
winning_user.coins += active_lottery.prize
winning_user.total_lottery_winnings += active_lottery.prize
for user in participating_users:
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chance_to_win = user.currently_held_lottery_tickets / len(raffle) * 100
notification_text = f'You won {active_lottery.prize} dramacoins in the lottery! Congratulations!\nOdds of winning: {chance_to_win}%' if user.id == winner else "You did not win the lottery. Better luck next time!\nOdds of winning: {chance_to_win}%"
send_repeatable_notification(user.id, notification_text)
user.currently_held_lottery_tickets = 0
active_lottery.is_active = False
manager = g.db.query(User).get(MANAGER_ACCOUNT_ID)
manager.coins -= active_lottery.prize
g.db.commit()
return True, f'{winning_user.username} won {active_lottery.prize} dramacoins!'
def start_new_lottery_session(g):
end_lottery_session(g)
lottery = Lottery()
epoch_time = int(time.time())
one_week_from_now = epoch_time + 60 * 60 * 24 * 7
lottery.ends_at = one_week_from_now
lottery.is_active = True
g.db.add(lottery)
g.db.commit()
def purchase_lottery_ticket(g, v):
if (v.coins < LOTTERY_TICKET_COST):
return False, f'Lottery tickets cost {LOTTERY_TICKET_COST} dramacoins each.', None
most_recent_lottery = get_active_lottery(g)
if (most_recent_lottery is None):
return False, "There is no active lottery.", None
v.coins -= LOTTERY_TICKET_COST
v.currently_held_lottery_tickets += 1
v.total_held_lottery_tickets += 1
net_ticket_value = LOTTERY_TICKET_COST - SINK_RATE - ROYALTY_RATE
most_recent_lottery.prize += net_ticket_value
most_recent_lottery.tickets_sold += 1
manager = g.db.query(User).get(MANAGER_ACCOUNT_ID)
manager.coins += net_ticket_value
beneficiary = g.db.query(User).get(ROYALTY_ACCOUNT_ID)
beneficiary.coins += ROYALTY_RATE
g.db.commit()
return True, 'Successfully purchased a lottery ticket!', most_recent_lottery.stats