• Joined on 2024-03-08
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J pushed to master at J/OregonTrail

  • f84404a8fc Reinstalled Node packages, Implemented test suite

2024-05-13 05:08:46 +00:00

J pushed to master at J/OregonTrail

2024-05-11 03:26:10 +00:00

J pushed to master at J/OregonTrail

  • 8b630c45c9 Refactored gameflow to a static method, Updated All code. Refactored existing phases to seperate classes

2024-05-02 04:49:53 +00:00

J pushed to master at J/OregonTrail

  • 399fdfbe38 Changed Location of Phases, Moved Message logic to message service and refactored code in place

2024-05-01 04:49:54 +00:00

J pushed to master at J/OregonTrail

2024-04-29 04:23:37 +00:00

J pushed to master at J/OregonTrail

  • c5743a4a79 Created Shooting Logic class and refactored to use it

2024-04-28 06:31:51 +00:00

J pushed to master at J/OregonTrail

2024-04-26 05:46:46 +00:00

J pushed to master at J/OregonTrail

2024-04-26 04:45:11 +00:00

J pushed to master at J/OregonTrail

2024-04-24 04:14:02 +00:00

J pushed to master at J/OregonTrail

  • 4cb45aa8b0 Mid Refactor to seperate Concerns and modularize phase logic

2024-04-22 03:05:31 +00:00

J pushed to master at J/OregonTrail

2024-04-20 06:41:07 +00:00

J pushed to master at J/OregonTrail

2024-04-20 03:39:38 +00:00

J pushed to master at J/OregonTrail

2024-04-18 04:45:32 +00:00

J pushed to master at J/OregonTrail

  • 46cfe43c75 Allow Penalized Looping choices to fort and to hunt. Utilized setup phase 2 + for penalized fort shopping.

2024-04-17 04:49:25 +00:00

J pushed to master at J/OregonTrail

2024-04-16 04:24:39 +00:00

J pushed to master at J/OregonTrail

2024-04-16 02:16:29 +00:00

J pushed to master at J/OregonTrail

2024-04-15 05:35:10 +00:00

J pushed to master at J/OregonTrail

2024-04-15 01:22:25 +00:00

J pushed to master at J/OregonTrail

2024-04-15 00:51:49 +00:00

J pushed to master at J/OregonTrail

  • 2ba372f6fd DB Structure Update and Restart Functionality

2024-04-14 06:08:44 +00:00