forked from rDrama/rDrama
Send notifications to winners and losers
parent
469c39dca6
commit
1a55a7670e
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@ -1,5 +1,7 @@
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import time
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from random import choice
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from sqlalchemy import *
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from files.helpers.alerts import *
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from files.helpers.wrappers import *
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LOTTERY_TICKET_COST = 12
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@ -8,60 +10,68 @@ LOTTERY_TICKET_COST = 12
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SINK_RATE = 3
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# The amount of dramacoins the lottery founders receive
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ROYALTY_RATE = 1
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ROYALTY_RATE = 1
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# The account in which royalties are to be deposited
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ROYALTY_ACCOUNT_ID = 9
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ROYALTY_ACCOUNT_ID = 9
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# The account in which the prize is held to be accessed by anyone
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MANAGER_ACCOUNT_ID = 3
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def get_most_recent_lottery(g):
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lotteries = g.db.query(Lottery).order_by(Lottery.id.desc())
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count = 0
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mostRecent = None
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for lottery in lotteries:
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if count == 0:
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mostRecent = lottery
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count += 1
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return mostRecent
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def get_active_lottery(g):
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return g.db.query(Lottery).order_by(Lottery.id.desc()).filter(Lottery.is_active).one_or_none()
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def get_active_lottery_stats(g):
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active_lottery = get_active_lottery(g)
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return None if active_lottery is None else active_lottery.stats
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def end_lottery_session(g):
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# Check that a current session exists
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most_recent_lottery = get_most_recent_lottery(g)
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active_lottery = get_active_lottery(g)
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if (most_recent_lottery is None or not most_recent_lottery.is_active):
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return
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if (active_lottery is None):
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return False, "There is no active lottery."
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# Calculate players and odds
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participating_users = g.db.query(User).filter(
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User.currently_held_lottery_tickets > 0).all()
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# Payout to winner
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raffle = []
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for user in participating_users:
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for _ in range(user.currently_held_lottery_tickets):
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raffle.append(user.id)
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# Send DM to all involved
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most_recent_lottery.is_active = False
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winner = choice(raffle)
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winning_user = next(filter(lambda x: x.id == winner, participating_users))
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winning_user.coins += active_lottery.prize
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winning_user.total_lottery_winnings += active_lottery.prize
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for user in participating_users:
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chance_to_win = user.currently_held_lottery_tickets / raffle.count
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notification_text = f'You won {active_lottery.prize} the lottery! Congratulations!\nOdds of winning: {chance_to_win}%' if user.id == winner else "You did not win the lottery. Better luck next time!\nOdds of winning: {chance_to_win}%"
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send_notification(user.id, notification_text)
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user.currently_held_lottery_tickets = 0
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active_lottery.is_active = False
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manager = g.db.query(User).get(MANAGER_ACCOUNT_ID)
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manager.coins -= active_lottery.prize
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# Save changes
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g.db.commit()
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return True, f'{winning_user.username} won {active_lottery.prize} dramacoins!'
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def start_new_lottery_session(g):
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# Wrap up current session
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end_lottery_session(g)
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# Create new session
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lottery = Lottery()
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epoch_time = int(time.time())
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one_week_from_now = epoch_time + 60 * 60 * 24 * 7
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lottery.ends_at = one_week_from_now
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lottery.is_active = True
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# Save changes
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g.db.add(lottery)
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g.db.commit()
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@ -70,11 +80,10 @@ def purchase_lottery_ticket(g, v):
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if (v.coins < LOTTERY_TICKET_COST):
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return False, f'Lottery tickets cost {LOTTERY_TICKET_COST} dramacoins each.', None
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most_recent_lottery = get_most_recent_lottery(g)
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if (most_recent_lottery is None or not most_recent_lottery.is_active):
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most_recent_lottery = get_active_lottery(g)
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if (most_recent_lottery is None):
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return False, "There is no active lottery.", None
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# Charge the user and update the lottery
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v.coins -= LOTTERY_TICKET_COST
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v.currently_held_lottery_tickets += 1
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v.total_held_lottery_tickets += 1
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@ -83,15 +92,12 @@ def purchase_lottery_ticket(g, v):
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most_recent_lottery.prize += net_ticket_value
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most_recent_lottery.tickets_sold += 1
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# Pass the holdings to the lottery manager
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manager = g.db.query(User).get(MANAGER_ACCOUNT_ID)
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manager.coins += net_ticket_value
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# Pay royalties
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beneficiary = g.db.query(User).get(ROYALTY_ACCOUNT_ID)
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beneficiary.coins += ROYALTY_RATE
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# Save changes
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g.db.commit()
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return True, 'Successfully purchased a lottery ticket!', most_recent_lottery.stats
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@ -9,15 +9,21 @@ from files.helpers.lottery import *
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@app.post("/lottery/end")
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@auth_required
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def lottery_end(v):
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end_lottery_session(g)
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return {"message": "Lottery ended."}
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if v.admin_level > 2:
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success, message = end_lottery_session(g)
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return {"message": message} if success else {"error": message}
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else:
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return {"error": "JL3+ or higher required to start and end lotteries."}, 401
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@app.post("/lottery/start")
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@auth_required
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def lottery_start(v):
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start_new_lottery_session(g)
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return {"message": "Lottery started."}
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if v.admin_level > 2:
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start_new_lottery_session(g)
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return {"message": "Lottery started."}
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else:
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return {"error": "JL3+ or higher required to start and end lotteries."}, 401
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@app.post("/lottery/buy")
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@ -36,9 +42,4 @@ def lottery_buy(v):
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@limiter.limit("1/second;30/minute;200/hour;1000/day")
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@auth_required
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def lottery_active(v):
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most_recent_lottery = get_most_recent_lottery(g)
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if most_recent_lottery is None or not most_recent_lottery.is_active:
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return {"message": "There is no active lottery."}
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return {"message": most_recent_lottery.stats}
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return {"message": {"user": v.lottery_stats, "lottery": get_active_lottery_stats(g)}}
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