rDrama/files/templates/casino/blackjack_screen.html

318 lines
8.3 KiB
HTML

{% extends "casino/game_screen.html" %}
{% block script %}
<script nonce="{{g.nonce}}">
function makeBlackjackRequest(action) {
const xhr = new XMLHttpRequest();
xhr.open("post", `/casino/twentyone/${action}`);
xhr.setRequestHeader('xhr', 'xhr');
xhr.onload = handleBlackjackResponse.bind(null, xhr);
xhr.blackjackAction = action;
return xhr;
}
function handleBlackjackResponse(xhr) {
let status;
try {
const response = JSON.parse(xhr.response);
const succeeded = xhr.status >= 200 &&
xhr.status < 300 &&
response &&
!response.error;
clearResult();
status = xhr.status;
if (status == 429) {
throw new Error(response["details"]);
}
if (succeeded) {
updateBlackjackTable(response.state);
updateFeed(response.feed);
updatePlayerCurrencies(response.gambler);
} else {
console.error("Error: ", response.error);
throw new Error("Error")
}
} catch (error) {
const results = {
deal: "Unable to deal a new hand. Is one in progress?",
hit: "Unable to hit.",
stay: "Unable to stay.",
"double-down": "Unable to double down.",
"buy-insurance": "Unable to buy insurance."
};
result = results[xhr.blackjackAction];
if (status == 429) {
result = error.message;
}
updateResult(result, "danger");
}
}
function updateBlackjackActions(state) {
const actions = Array.from(document.querySelectorAll('.twentyone-btn'));
// Hide all actions.
actions.forEach(action => action.style.display = 'none');
if (state) {
// Show the correct ones.
state.actions.forEach(action => document.getElementById(`twentyone-${action}`).style.display = 'inline-block');
} else {
const dealButton = document.getElementById(`twentyone-DEAL`);
setTimeout(() => {
const dealButton = document.getElementById(`twentyone-DEAL`);
})
if (dealButton) {
dealButton.style.display = 'inline-block'
}
}
}
function updateBlackjackTable(state) {
const table = document.getElementById('blackjack-table');
const charactersToRanks = {
X: "10"
};
const charactersToSuits = {
S: "♠️",
H: "♥️",
C: "♣️",
D: "♦️",
};
const makeCardset = (from, who, value) => `
<div class="blackjack-cardset">
<div class="blackjack-cardset-value">
${value === -1 ? `${who} went bust` : `${who} has ${value}`}
</div>
${from
.filter(card => card !== "?")
.map(([rankCharacter, suitCharacter]) => {
const rank = charactersToRanks[rankCharacter] || rankCharacter;
const suit = charactersToSuits[suitCharacter] || suitCharacter;
return buildPlayingCard(rank, suit);
})
.join('')}
</div>
`;
const dealerCards = makeCardset(state.dealer, 'Dealer', state.dealer_value);
const playerCards = makeCardset(state.player, 'Player', state.player_value);
updateBlackjackActions(state);
table.innerHTML = `
<div style="position: relative;">
${dealerCards}
</div>
${playerCards}
`;
const currency = state.wager.currency === 'coins' ? 'coins' : 'marseybux';
switch (state.status) {
case 'BLACKJACK':
updateResult(`Blackjack: Received ${state.payout} ${currency}`, "warning");
break;
case 'WON':
updateResult(`Won: Received ${state.payout} ${currency}`, "success");
break;
case 'PUSHED':
updateResult(`Pushed: Received ${state.wager.amount} ${currency}`, "success");
break;
case 'LOST':
updateResult(`Lost ${state.wager.amount} ${currency}`, "danger");
break;
default:
break;
}
updateCardsetBackgrounds(state);
if (state.status === 'PLAYING') {
updateResult(`${state.wager.amount} ${currency} are at stake`, "success");
} else {
enableWager();
}
}
function updateCardsetBackgrounds(state) {
const cardsets = Array.from(document.querySelectorAll('.blackjack-cardset'));
for (const cardset of cardsets) {
['PLAYING', 'LOST', 'PUSHED', 'WON', 'BLACKJACK'].forEach(status => cardset.classList.remove(`blackjack-cardset__${status}`));
cardset.classList.add(`blackjack-cardset__${state.status}`)
}
}
function deal() {
const request = makeBlackjackRequest('deal');
const { amount, currency } = getWager();
const form = new FormData();
form.append("formkey", formkey());
form.append("wager", amount);
form.append("currency", currency);
request.send(form);
clearResult();
disableWager();
drawFromDeck();
}
function hit() {
const request = makeBlackjackRequest('hit');
const form = new FormData();
form.append("formkey", formkey());
request.send(form);
drawFromDeck();
}
function stay() {
const request = makeBlackjackRequest('stay');
const form = new FormData();
form.append("formkey", formkey());
request.send(form);
}
function doubleDown() {
const request = makeBlackjackRequest('double-down');
const form = new FormData();
form.append("formkey", formkey());
request.send(form);
drawFromDeck();
}
function buyInsurance() {
const request = makeBlackjackRequest('buy-insurance');
const form = new FormData();
form.append("formkey", formkey());
request.send(form);
}
function buildBlackjackDeck() {
document.getElementById('blackjack-table-deck').innerHTML = `
<div style="position: absolute; top: 150px; left: -100px;">
${buildPlayingCardDeck()}
</div>
`;
}
function initializeBlackjack() {
buildBlackjackDeck();
try {
const passed = document.getElementById('blackjack-table').dataset.state;
const state = JSON.parse(passed);
updateBlackjackTable(state);
} catch (error) {
updateBlackjackActions();
}
}
if (
document.readyState === "complete" ||
(document.readyState !== "loading" && !document.documentElement.doScroll)
) {
initializeBlackjack();
} else {
document.addEventListener("DOMContentLoaded", initializeBlackjack);
}
</script>
{% endblock %}
{% block screen %}
<div id="blackjack-table-deck"></div>
<div id="blackjack-table" data-state="{{game_state}}" style="position: relative;">
</div>
{% endblock %}
{% block actions %}
<style nonce="{{g.nonce}}">
.blackjack-cardset {
position: relative;
display: flex;
align-items: center;
margin-bottom: 1rem;
max-width: 470px;
overflow: auto;
box-shadow: 1px 1px 5px 1px rgba(60, 60, 60, 0.81) inset;
-webkit-box-shadow: 1px 1px 5px 1px rgba(60, 60, 60, 0.81) inset;
-moz-box-shadow: 1px 1px 5px 1px rgba(60, 60, 60, 0.81) inset;
}
.blackjack-cardset__PLAYING {
background-image: radial-gradient(circle farthest-corner at 10% 20%, rgba(14, 174, 87, 1) 0%, rgba(12, 116, 117, 1) 90%);
}
.blackjack-cardset__LOST {
background-image: linear-gradient(109.6deg, rgba(14, 11, 56, 1) 11.2%, rgba(239, 37, 37, 1) 91.1%);
}
.blackjack-cardset__PUSHED {
background-image: linear-gradient(110.3deg, rgba(73, 93, 109, 1) 4.3%, rgba(49, 55, 82, 1) 96.7%);
}
.blackjack-cardset__WON {
background-image: radial-gradient( circle farthest-corner at -0.6% 44.4%, rgba(142,252,152,1) 0%, rgba(107,214,250,1) 90% );
}
.blackjack-cardset__BLACKJACK {
background-image: linear-gradient(64.3deg, rgba(254, 122, 152, 0.81) 17.7%, rgba(255, 206, 134, 1) 64.7%, rgba(172, 253, 163, 0.64) 112.1%);
}
.blackjack-cardset .playing-card {
margin-right: -3rem;
min-width: 100px;
}
.blackjack-cardset-value {
z-index: 3;
top: 0;
right: 0;
text-transform: uppercase;
letter-spacing: 2px;
text-align: right;
position: absolute;
background-color: rgba(70, 70, 70, 0.6);
padding: 0.5rem;
color: #DDD;
}
.twentyone-btn {
margin-right: 1rem;
margin-bottom: 1rem;
text-transform: uppercase;
letter-spacing: 2px;
}
</style>
<div role="group" class="btn-group">
<button type="button" id="twentyone-DEAL" class="btn btn-primary twentyone-btn" onclick="deal()">Deal</button>
<button type="button" id="twentyone-HIT" class="btn btn-primary twentyone-btn" onclick="hit()" style="display: none;">Hit</button>
<button type="button" id="twentyone-STAY" class="btn btn-primary twentyone-btn" onclick="stay()"
style="display: none;">Stay</button>
<button type="button" id="twentyone-DOUBLE_DOWN" class="btn btn-primary twentyone-btn" onclick="doubleDown()"
style="display: none;">Double Down</button>
<button type="button" id="twentyone-BUY_INSURANCE" class="btn btn-primary twentyone-btn" onclick="buyInsurance()"
style="display: none;">Buy
Insurance</button>
</div>
{% endblock %}
{% block leaders %}
Blackjack
{% endblock %}
{% block feed %}
Blackjack
{% endblock %}