from json.encoder import INFINITY import random from .const import * command_word = "!slots" casino_word = "!slotsmb" if SITE_NAME == 'Drama': minimum_bet = 100 else: minimum_bet = 10 maximum_bet = INFINITY payout_to_symbols = { 2: ["👣", "🍀", "🌈", "⭐️"], 3: ["🍎", "🔞", "⚛️", "☢️"], 5: ["✡️", "⚔️", "🍆", "🍒"], 12: ["🐱"] } def shuffle(stuff): random.shuffle(stuff) return stuff def check_for_slots_command(in_text, from_user, from_comment): in_text = in_text.lower() if command_word in in_text: for word in in_text.split(): if command_word in word: try: wager = word[len(command_word):] wager_value = int(wager) except: break if (wager_value < minimum_bet): break elif (wager_value > maximum_bet): break elif (wager_value > from_user.coins): break from_user.coins -= wager_value from_user.winnings -= wager_value payout = determine_payout() symbols = build_symbols(payout) text = build_text(wager_value, payout, from_user, "Coins") reward = wager_value * payout from_user.coins += reward from_user.winnings += reward from_comment.slots_result = f'{symbols} {text}' if casino_word in in_text: for word in in_text.split(): if casino_word in word: try: wager = word[len(casino_word):] wager_value = int(wager) except: break if (wager_value < minimum_bet): break elif (wager_value > maximum_bet): break elif (wager_value > from_user.procoins): break from_user.procoins -= wager_value from_user.winnings -= wager_value payout = determine_payout() symbols = build_symbols(payout) text = build_text(wager_value, payout, from_user, "Marseybux") reward = wager_value * payout from_user.procoins += reward from_user.winnings += reward from_comment.slots_result = f'{symbols} {text}' def determine_payout(): value = random.randint(1, 100) if value == 100: return 12 elif value >= 96: return 5 elif value >= 88: return 3 elif value >= 72: return 2 elif value >= 61: return 1 else: return 0 def build_symbols(for_payout): all_symbols = [] for payout in payout_to_symbols: for symbol in payout_to_symbols[payout]: all_symbols.append(symbol) shuffle(all_symbols) if for_payout == 0: return "".join([all_symbols[0], all_symbols[1], all_symbols[2]]) elif for_payout == 1: indices = shuffle([0, 1, 2]) symbol_set = ["", "", ""] match_a = indices[0] match_b = indices[1] nonmatch = indices[2] matching_symbol = all_symbols[0] other_symbol = all_symbols[1] symbol_set[match_a] = matching_symbol symbol_set[match_b] = matching_symbol symbol_set[nonmatch] = other_symbol return "".join(symbol_set) else: relevantSymbols = shuffle(payout_to_symbols[for_payout]) symbol = relevantSymbols[0] return "".join([symbol, symbol, symbol]) def build_text(wager_value, result, user, currency): if result == 0: return f'Lost {wager_value} {currency}' elif result == 1: return 'Broke Even' elif result == 12: return f'Jackpot! Won {wager_value * (result-1)} {currency}' else: return f'Won {wager_value * (result-1)} {currency}'