MarseyWorld/files/helpers/slots.py

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import json
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import random
[DO NOT MERGE] import detanglation (#442) * move Base definition to files.classes.__init__.py * fix ImportError * move userpage listing to users.py * don't import the app from classes * consts: set default values to avoid crashes consts: warn if the secret key is the default config value * card view: sneed (user db schema) * cloudflare: use DEFAULT_CONFIG_VALUE * const: set default values * decouple media.py from __main__ * pass database to avoid imports * import cleanup and import request not in const, but in the requests mega import * move asset_submissions site check to __init__ * asset submissions feature flag * flag * g.is_tor * don't import request where it's not needed * i think this is fine * mail: move to own routes and helper * wrappers * required wrappers move * unfuck wrappers a bit * move snappy quotes and marseys to stateful consts * marsify * :pepodrool: * fix missing import * import cache * ...and settings.py * and static.py * static needs cache * route * lmao all of the jinja shit was in feeds.py amazing * classes should only import what they need from flask * import Response * hdjbjdhbhjf * ... * dfdfdfdf * make get a non-required import * isort imports (mostly) * but actually * configs * reload config on import * fgfgfgfg * config * config * initialize snappy and test * cookie of doom debug * edfjnkf * xikscdfd * debug config * set session cookie domain, i think this fixes the can't login bug * sdfbgnhvfdsghbnjfbdvvfghnn * hrsfxgf * dump the entire config on a request * kyskyskyskyskyskyskyskyskys * duifhdskfjdfd * dfdfdfdfdfdfdfdfdfdfdfdf * dfdfdfdf * imoprt all of the consts beacuse fuck it * 😭 * dfdfdfdfdfdfsdasdf * print the entire session * rffdfdfjkfksj * fgbhffh * not the secret keys * minor bug fixes * be helpful in the warning * gfgfgfg * move warning lower * isort main imports (i hope this doesn't fuck something up) * test * session cookie domain redux * dfdfdfd * try only importing Flask * formkeys fix * y * :pepodrool: * route helper * remove before flight * dfdfdfdfdf * isort classes * isort helpers * move check_for_alts to routehelpers and also sort imports and get rid of unused ones * that previous commit but actkally * readd the cache in a dozen places they were implicitly imported * use g.is_tor instead of request.headers. bla bla bla * upgrade streamers to their own route file * get rid of unused imports in __main__ * fgfgf * don't pull in the entire ORM where we don't need it * features * explicit imports for the get helper * explicit imports for the get helper redux * testing allroutes * remove unused import * decouple flask from classes * syntax fix also remember these have side fx for some reason (why?) * move side effects out of the class * posts * testing on devrama * settings * reloading * settingssdsdsds * streamer features * site settings * testing settings on devrama * import * fix modlog * remove debug stuff * revert commit 67275b21ab6e2f2520819e84d10bfc1c746a15b6 * archiveorg to _archiveorg * skhudkfkjfd * fix cron for PCM * fix bugs that snekky wants me to * Fix call to realbody passing db, standardize kwarg * test * import check_for_alts from the right place * cloudflare * testing on devrama * fix cron i think * shadow properly * tasks * Remove print which will surely be annoying in prod. * v and create new session * use files.classes * make errors import little and fix rare 500 in /allow_nsfw * Revert "use files.classes" This reverts commit 98c10b876cf86ce058b7fb955cf1ec0bfb9996c6. * pass v to media functions rather than using g * fix * dfdfdfdfd * cleanup, py type checking is dumb so don't use it where it causes issues * Fix some merge bugs, add DEFAULT_RATELIMIT to main. * Fix imports on sqlalchemy expressions. * `from random import random` is an error. * Fix replies db param. * errors: fix missing import * fix rare 500: only send to GIFT_NOTIF_ID if it exists, and send them the right text * Fix signup formkey. * fix 2 500s * propagate db to submissions * fix replies * dfdfdfdf * Fix verifiedcolor. * is_manual * can't use getters outside of an app context * don't attempt to do gumroad on sites where it's not enabled * don't attempt to do gumraod on sites's where it's unnecessary * Revert "don't attempt to do gumroad on sites where it's not enabled" This reverts commit 6f8a6331878655492dfaf1907b27f8be513c14d3. * fix 500 * validate media type Co-authored-by: TLSM <duolsm@outlook.com>
2022-11-15 09:19:08 +00:00
from json.encoder import INFINITY
from flask import abort, g
from files.classes.casino_game import CasinoGame
from files.classes.comment import Comment
from files.classes.user import User
[DO NOT MERGE] import detanglation (#442) * move Base definition to files.classes.__init__.py * fix ImportError * move userpage listing to users.py * don't import the app from classes * consts: set default values to avoid crashes consts: warn if the secret key is the default config value * card view: sneed (user db schema) * cloudflare: use DEFAULT_CONFIG_VALUE * const: set default values * decouple media.py from __main__ * pass database to avoid imports * import cleanup and import request not in const, but in the requests mega import * move asset_submissions site check to __init__ * asset submissions feature flag * flag * g.is_tor * don't import request where it's not needed * i think this is fine * mail: move to own routes and helper * wrappers * required wrappers move * unfuck wrappers a bit * move snappy quotes and marseys to stateful consts * marsify * :pepodrool: * fix missing import * import cache * ...and settings.py * and static.py * static needs cache * route * lmao all of the jinja shit was in feeds.py amazing * classes should only import what they need from flask * import Response * hdjbjdhbhjf * ... * dfdfdfdf * make get a non-required import * isort imports (mostly) * but actually * configs * reload config on import * fgfgfgfg * config * config * initialize snappy and test * cookie of doom debug * edfjnkf * xikscdfd * debug config * set session cookie domain, i think this fixes the can't login bug * sdfbgnhvfdsghbnjfbdvvfghnn * hrsfxgf * dump the entire config on a request * kyskyskyskyskyskyskyskyskys * duifhdskfjdfd * dfdfdfdfdfdfdfdfdfdfdfdf * dfdfdfdf * imoprt all of the consts beacuse fuck it * 😭 * dfdfdfdfdfdfsdasdf * print the entire session * rffdfdfjkfksj * fgbhffh * not the secret keys * minor bug fixes * be helpful in the warning * gfgfgfg * move warning lower * isort main imports (i hope this doesn't fuck something up) * test * session cookie domain redux * dfdfdfd * try only importing Flask * formkeys fix * y * :pepodrool: * route helper * remove before flight * dfdfdfdfdf * isort classes * isort helpers * move check_for_alts to routehelpers and also sort imports and get rid of unused ones * that previous commit but actkally * readd the cache in a dozen places they were implicitly imported * use g.is_tor instead of request.headers. bla bla bla * upgrade streamers to their own route file * get rid of unused imports in __main__ * fgfgf * don't pull in the entire ORM where we don't need it * features * explicit imports for the get helper * explicit imports for the get helper redux * testing allroutes * remove unused import * decouple flask from classes * syntax fix also remember these have side fx for some reason (why?) * move side effects out of the class * posts * testing on devrama * settings * reloading * settingssdsdsds * streamer features * site settings * testing settings on devrama * import * fix modlog * remove debug stuff * revert commit 67275b21ab6e2f2520819e84d10bfc1c746a15b6 * archiveorg to _archiveorg * skhudkfkjfd * fix cron for PCM * fix bugs that snekky wants me to * Fix call to realbody passing db, standardize kwarg * test * import check_for_alts from the right place * cloudflare * testing on devrama * fix cron i think * shadow properly * tasks * Remove print which will surely be annoying in prod. * v and create new session * use files.classes * make errors import little and fix rare 500 in /allow_nsfw * Revert "use files.classes" This reverts commit 98c10b876cf86ce058b7fb955cf1ec0bfb9996c6. * pass v to media functions rather than using g * fix * dfdfdfdfd * cleanup, py type checking is dumb so don't use it where it causes issues * Fix some merge bugs, add DEFAULT_RATELIMIT to main. * Fix imports on sqlalchemy expressions. * `from random import random` is an error. * Fix replies db param. * errors: fix missing import * fix rare 500: only send to GIFT_NOTIF_ID if it exists, and send them the right text * Fix signup formkey. * fix 2 500s * propagate db to submissions * fix replies * dfdfdfdf * Fix verifiedcolor. * is_manual * can't use getters outside of an app context * don't attempt to do gumroad on sites where it's not enabled * don't attempt to do gumraod on sites's where it's unnecessary * Revert "don't attempt to do gumroad on sites where it's not enabled" This reverts commit 6f8a6331878655492dfaf1907b27f8be513c14d3. * fix 500 * validate media type Co-authored-by: TLSM <duolsm@outlook.com>
2022-11-15 09:19:08 +00:00
from files.helpers.casino import distribute_wager_badges
from .config.const import *
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minimum_bet = 5
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maximum_bet = INFINITY
payout_to_symbols = {
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2: ["👣", "🍀", "🌈", "⭐️"],
3: ["🍎", "🔞", "⚛️", "☢️"],
5: ["✡️", "⚔️", "🍆", "🍒"],
12: ["🐱"]
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}
def casino_slot_pull(gambler, wager_value, currency):
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over_min = wager_value >= minimum_bet
under_max = wager_value <= maximum_bet
charged = gambler.charge_account(currency, wager_value)[0]
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if (over_min and under_max and charged):
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payout = determine_payout()
reward = wager_value * payout
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gambler.pay_account(currency, reward)
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distribute_wager_badges(gambler, wager_value, won=(payout > 0))
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symbols = build_symbols(payout)
text = build_text(wager_value, payout, currency)
game_state = {
"symbols": symbols,
"text": text
}
casino_game = CasinoGame()
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casino_game.active = False
casino_game.user_id = gambler.id
casino_game.currency = currency
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casino_game.wager = wager_value
casino_game.winnings = reward - wager_value
casino_game.kind = 'slots'
casino_game.game_state = json.dumps(game_state)
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g.db.add(casino_game)
g.db.flush()
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return casino_game.id, casino_game.game_state
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else:
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return None, "{}",
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def build_symbols(for_payout):
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all_symbols = []
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for payout in payout_to_symbols:
for symbol in payout_to_symbols[payout]:
all_symbols.append(symbol)
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shuffle(all_symbols)
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if for_payout == 0:
return "".join([all_symbols[0], ",", all_symbols[1], ",", all_symbols[2]])
elif for_payout == 1:
indices = shuffle([0, 1, 2])
symbol_set = ["", "", ""]
match_a = indices[0]
match_b = indices[1]
nonmatch = indices[2]
matching_symbol = all_symbols[0]
other_symbol = all_symbols[1]
symbol_set[match_a] = matching_symbol
symbol_set[match_b] = matching_symbol
symbol_set[nonmatch] = other_symbol
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return "".join([symbol_set[0], ",", symbol_set[1], ",", symbol_set[2]])
else:
relevantSymbols = shuffle(payout_to_symbols[for_payout])
symbol = relevantSymbols[0]
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return "".join([symbol, ",", symbol, ",", symbol])
def build_text(wager_value, result, currency):
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if result == 0:
return f'Lost {wager_value} {currency}'
elif result == 1:
return 'Broke Even'
elif result == 12:
return f'Jackpot! Won {wager_value * (result-1)} {currency}'
else:
return f'Won {wager_value * (result-1)} {currency}'
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def determine_payout():
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value = random.randint(1, 100)
if value == 100:
return 12
elif value >= 96:
return 5
elif value >= 88:
return 3
elif value >= 72:
return 2
elif value >= 61:
return 1
else:
return 0
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def shuffle(stuff):
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random.shuffle(stuff)
return stuff
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def check_slots_command(c, v, u):
if not FEATURES['GAMBLING']: return
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body = c.body.lower()
if '!slotsmb' in body:
command_word = '!slotsmb'
currency = 'marseybux'
elif '!slots' in body:
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command_word = '!slots'
currency = 'coins'
else:
return
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if u.rehab:
if v.id == u.id:
abort(403, "You are under Rehab award effect!")
return
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try:
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wager = body.split(command_word)[1].split()[0]
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wager = int(wager)
except:
if v.id == u.id:
abort(400, "Invalid wager!")
return
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if wager < 100:
if v.id == u.id:
abort(400, f"Wager must be 100 {currency} or more")
return
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if (currency == "coins" and wager > u.coins) or (currency == "marseybux" and wager > u.marseybux):
if v.id == u.id:
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abort(400, f"You don't have enough {currency} to make that bet!")
return
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game_id, game_state = casino_slot_pull(u, wager, currency)
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c.casino_game_id = game_id