lemmy/crates/apub/src/objects/mod.rs

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use crate::protocol::{ImageObject, Source};
use anyhow::anyhow;
use html2md::parse_html;
use lemmy_apub_lib::verify::verify_domains_match;
use lemmy_utils::{settings::structs::Settings, LemmyError};
use url::Url;
pub mod comment;
pub mod community;
pub mod instance;
pub mod person;
pub mod post;
pub mod private_message;
pub(crate) fn read_from_string_or_source(raw: &str, source: &Option<Source>) -> String {
if let Some(s) = source {
s.content.clone()
} else {
parse_html(raw)
}
}
pub(crate) fn read_from_string_or_source_opt(
raw: &Option<String>,
source: &Option<Source>,
) -> Option<String> {
if let Some(s2) = source {
Some(s2.content.clone())
} else {
raw.as_ref().map(|s| parse_html(s))
}
}
pub(crate) fn verify_image_domain_matches(
a: &Url,
b: &Option<ImageObject>,
) -> Result<(), LemmyError> {
if let Some(b) = b {
verify_domains_match(a, &b.url)
} else {
Ok(())
}
}
/// When for example a Post is made in a remote community, the community will send it back,
/// wrapped in Announce. If we simply receive this like any other federated object, overwrite the
/// existing, local Post. In particular, it will set the field local = false, so that the object
/// can't be fetched from the Activitypub HTTP endpoint anymore (which only serves local objects).
pub(crate) fn verify_is_remote_object(id: &Url) -> Result<(), LemmyError> {
let local_domain = Settings::get().get_hostname_without_port()?;
if id.domain() == Some(&local_domain) {
Err(anyhow!("cant accept local object from remote instance").into())
} else {
Ok(())
}
}
#[cfg(test)]
pub(crate) mod tests {
use actix::Actor;
use diesel::{
r2d2::{ConnectionManager, Pool},
PgConnection,
};
use lemmy_apub_lib::activity_queue::create_activity_queue;
use lemmy_db_schema::{
establish_unpooled_connection,
get_database_url_from_env,
source::secret::Secret,
};
use lemmy_utils::{
rate_limit::{rate_limiter::RateLimiter, RateLimit},
request::build_user_agent,
settings::structs::Settings,
LemmyError,
};
use lemmy_websocket::{chat_server::ChatServer, LemmyContext};
use parking_lot::Mutex;
use reqwest::Client;
use reqwest_middleware::ClientBuilder;
use std::sync::Arc;
// TODO: would be nice if we didnt have to use a full context for tests.
// or at least write a helper function so this code is shared with main.rs
pub(crate) fn init_context() -> LemmyContext {
let client = reqwest::Client::new().into();
// activity queue isnt used in tests, so worker count makes no difference
let queue_manager = create_activity_queue(client, 4);
let activity_queue = queue_manager.queue_handle().clone();
// call this to run migrations
establish_unpooled_connection();
let settings = Settings::init().unwrap();
let rate_limiter = RateLimit {
rate_limiter: Arc::new(Mutex::new(RateLimiter::default())),
rate_limit_config: settings.rate_limit.to_owned().unwrap_or_default(),
};
let client = Client::builder()
.user_agent(build_user_agent(&settings))
.build()
.unwrap();
let client = ClientBuilder::new(client).build();
let secret = Secret {
id: 0,
jwt_secret: "".to_string(),
};
let db_url = match get_database_url_from_env() {
Ok(url) => url,
Err(_) => settings.get_database_url(),
};
let manager = ConnectionManager::<PgConnection>::new(&db_url);
let pool = Pool::builder()
.max_size(settings.database.pool_size)
.build(manager)
.unwrap_or_else(|_| panic!("Error connecting to {}", db_url));
async fn x() -> Result<String, LemmyError> {
Ok("".to_string())
}
let chat_server = ChatServer::startup(
pool.clone(),
rate_limiter,
|_, _, _, _| Box::pin(x()),
|_, _, _, _| Box::pin(x()),
client.clone(),
activity_queue.clone(),
settings.clone(),
secret.clone(),
)
.start();
LemmyContext::create(pool, chat_server, client, activity_queue, settings, secret)
}
}