from json.encoder import INFINITY import random def shuffle(stuff): random.shuffle(stuff) return stuff class Slots: command_word = "!slots" minimum_bet = 5 maximum_bet = INFINITY payout_to_symbols = { 2: ["👣", "🍀", "🌈", "⭐️"], 3: ["🍎", "🔞", "⚛️", "☢️"], 5: ["✡️", "⚔️", "🍆", "🍒"], 12: ["🐱"] } def __init__(self, g): self.db = g.db def check_for_slots_command(self, in_text, from_user, from_comment): if self.command_word in in_text: for word in in_text.split(): if self.command_word in word: try: wager = word[len(self.command_word):] wager_value = int(wager, base=10) if self.wager_is_valid(from_user, wager_value): from_user.coins -= wager_value payout = self.determine_payout() symbols = self.build_symbols(payout) text = self.build_text(wager_value, payout) reward = wager_value * payout from_user.coins += reward self.db.add(from_user) from_comment.slots_result = symbols from_comment.slots_text = text self.db.add(from_comment) self.db.commit() except: break def wager_is_valid(self, from_user, wager): if (wager < self.minimum_bet): return False elif (wager > self.maximum_bet): return False elif (wager > from_user.coins): return False else: return True def determine_payout(self): value = random.randint(0, 100) if value == 100: return 12 elif value >= 96: return 5 elif value >= 88: return 3 elif value >= 72: return 2 elif value >= 61: return 1 else: return 0 def build_symbols(self, for_payout): all_symbols = [] for payout in self.payout_to_symbols: for symbol in self.payout_to_symbols[payout]: all_symbols.append(symbol) shuffle(all_symbols) if for_payout == 0: return "".join([all_symbols[0], all_symbols[1], all_symbols[2]]) elif for_payout == 1: indices = shuffle([0, 1, 2]) symbol_set = ["", "", ""] [match_a, match_b, nonmatch] = indices [matching_symbol, other_symbol] = all_symbols symbol_set[match_a] = matching_symbol symbol_set[match_b] = matching_symbol symbol_set[nonmatch] = other_symbol return "".join(symbol_set) else: relevantSymbols = shuffle(self.payout_to_symbols[for_payout]) symbol = relevantSymbols[0] return "".join([symbol, symbol, symbol]) def build_text(self, wager_value, result): if result == 0: return f'Lost {wager_value} Coins' elif result == 1: return 'Broke Even' elif result == 12: return f'Jackpot! Won {wager_value * result} Coins' else: return f'Won {wager_value * result} Coins'