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* Initial commit.

* Changes

* Remove dead code

* Remove dead code

* Remove dead code

Co-authored-by: Outrun Colors, LLC <outruncolors@gmail.com>
Co-authored-by: Aevann1 <59999695+Aevann1@users.noreply.github.com>
master
outruncolors 2022-01-22 06:52:23 -06:00 committed by GitHub
parent b4ec1e6150
commit cdd8c930a8
7 changed files with 164 additions and 4 deletions

4
.gitignore vendored
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@ -10,4 +10,6 @@ under_attack
venv/
.vscode/
.sass-cache/
flask_session/
flask_session/
marsey_count.json
.DS_Store

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@ -9,6 +9,7 @@ from .userblock import *
from .submission import *
from .votes import *
from .domains import *
from .slots import *
from .subscriptions import *
from files.__main__ import app
from .mod_logs import *

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@ -43,6 +43,7 @@ class Comment(Base):
body = Column(String)
body_html = Column(String)
ban_reason = Column(String)
slots_result = Column(String, default="")
post = relationship("Submission", viewonly=True)
author = relationship("User", primaryjoin="User.id==Comment.author_id")

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@ -0,0 +1,145 @@
from json.encoder import INFINITY
import random
from .comment import *
from files.helpers.const import *
class Slots:
commandWord = "!slots"
minimumBet = 5
maximumBet = INFINITY
symbols = {"♦️", "♠️", "♥️", "♣️", "", "🔞", "⚛️", "☢️", "✡️", "⚔️", "🐱"}
# Common...
commonRatio = 4
commonPayout = 2
# Uncommon.
uncommonIndex = 4
uncommonRatio = 3
uncommonPayout = 3
# Rare~
rareIndex = 8
rareRatio = 2
rarePayout = 5
# Jackpot!
jackpotIndex = 10
jackpotRatio = 1
jackpotPayout = 100
def __init__(self, g):
self.db = g.db
# Check for !slots<wager>
def check_for_slots_command(self, in_text, from_user, from_comment):
if self.commandWord in in_text:
for word in in_text.split():
if self.commandWord in word:
try:
wager = word[len(self.commandWord):]
wagerValue = int(wager, base=10)
if self.wager_is_valid(from_user, wagerValue):
result = self.pull_the_arm(from_user, wagerValue, from_comment)
return { 'pulled': True, 'result': result }
except ValueError:
break
return { 'pulled': False, 'result': '' }
# Ensure user is capable of the wager
def wager_is_valid(self, from_user, wager):
if (wager < self.minimumBet):
return False
elif (wager > self.maximumBet):
return False
elif (wager > from_user.coins):
return False
else:
return True
# Generate full set of symbols.
def count_out_symbols(self):
countedSymbols = []
payoutLookup = {}
index = 0
for item in self.symbols:
count = 0
if index == self.jackpotIndex:
count = self.jackpotRatio
payoutLookup[item] = self.jackpotPayout
elif index >= self.rareIndex:
count = self.rareRatio
payoutLookup[item] = self.rarePayout
elif index >= self.uncommonIndex:
count = self.uncommonRatio
payoutLookup[item] = self.uncommonPayout
else:
count = self.commonRatio
payoutLookup[item] = self.commonPayout
while count > 0:
countedSymbols.append(item)
count -= 1
index += 1
random.shuffle(countedSymbols)
return { 'symbols': countedSymbols, 'payout': payoutLookup }
# Consolation prizes return the user's wager.
def check_for_consolation(self, symbols):
# 1. Any 2 matching.
if symbols[0] == symbols[1] or symbols[0] == symbols[2] or symbols[1] == symbols[2]:
return True
# 2. Any instance of jackpot.
for symbol in symbols:
if symbol == "🐱":
return True
return False
# Actually make the relevant calls
def pull_the_arm(self, from_user, amount, from_comment):
# Charge user for the bet
self.charge_user(from_user, amount)
# Determine the outcome
result1 = self.count_out_symbols()
result2 = self.count_out_symbols()
result3 = self.count_out_symbols()
symbol1 = result1['symbols'][0]
symbol2 = result2['symbols'][0]
symbol3 = result3['symbols'][0]
payout = result1['payout'][symbol1]
isMatch = symbol1 == symbol2 and symbol2 == symbol3
resultSymbols = [symbol1, symbol2, symbol3]
isConsolation = self.check_for_consolation(resultSymbols)
if isMatch:
# Pay out
reward = amount * payout
self.credit_user(from_user, reward)
elif isConsolation:
# Refund wager
self.credit_user(from_user, amount)
return "".join(resultSymbols)
# Credit the user's account
def credit_user(self, from_user, amount):
from_user.coins += amount
self.db.add(from_user)
self.db.commit()
# Charge the user's account
def charge_user(self, from_user, amount):
from_user.coins -= amount
self.db.add(from_user)
self.db.commit()

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@ -123,7 +123,6 @@ def post_pid_comment_cid(cid, pid=None, anything=None, v=None):
else: template = "submission.html"
return render_template(template, v=v, p=post, sort=sort, comment_info=comment_info, render_replies=True)
@app.post("/comment")
@limiter.limit("1/second;6/minute;200/hour;1000/day")
@auth_required
@ -561,6 +560,15 @@ def api_comment(v):
g.db.commit()
# Slots
slots = Slots(g)
slots_check = slots.check_for_slots_command(body, v, c)
if (slots_check['pulled'] == True):
c.slots_result = slots_check['result']
g.db.add(c)
g.db.commit()
if request.headers.get("Authorization"): return c.json
return render_template("comments.html", v=v, comments=[c])

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@ -86,8 +86,6 @@
{% if (c.is_banned or c.deleted_utc or c.is_blocking) and not (v and v.admin_level > 1) and not (v and v.id==c.author_id) %}
<div id="comment-{{c.id}}" class="comment">
<span class="comment-collapse-desktop d-none d-md-block" style="border-left: 2px solid #{{c.author.namecolor}};" onclick="collapse_comment('{{c.id}}')"></span>
<div class="comment-body">
@ -231,6 +229,10 @@
{% if c.edited_utc %}
<span class="time-edited" id="time-edit-{{c.id}}" onmouseover="timestamp('time-edit-{{c.id}}','{{c.edited_utc}}')"><span>&#183;</span> <span class="font-italic">Edited {{c.edited_string}}</span></span>
{% endif %}
{% if c.slots_result %}
<span style="position: relative; top: 2px; margin-left: 0.5rem">{{c.slots_result}}</span>
{% endif %}
</div>
{% if c.active_flags %}
<div id="flaggers-{{c.id}}" class="flaggers d-none">

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@ -264,6 +264,7 @@ CREATE TABLE public.comments (
body character varying(10000),
body_html character varying(40000),
ban_reason character varying(25),
slots_result character varying(30),
realupvotes integer,
top_comment_id integer,
is_pinned_utc integer,