forked from rDrama/rDrama
rename "dramacoins" to "coins", so that it works on other sites
parent
cf83a996bd
commit
adefc09ae9
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@ -48,7 +48,7 @@ def end_lottery_session():
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for user in participating_users:
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for user in participating_users:
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chance_to_win = user.currently_held_lottery_tickets / len(raffle) * 100
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chance_to_win = user.currently_held_lottery_tickets / len(raffle) * 100
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if user.id == winner:
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if user.id == winner:
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notification_text = f'You won {active_lottery.prize} dramacoins in the lottery! ' \
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notification_text = f'You won {active_lottery.prize} coins in the lottery! ' \
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+ f'Congratulations!\nOdds of winning: {chance_to_win}%'
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+ f'Congratulations!\nOdds of winning: {chance_to_win}%'
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else:
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else:
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notification_text = f'You did not win the lottery. Better luck next time!\n' \
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notification_text = f'You did not win the lottery. Better luck next time!\n' \
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@ -60,7 +60,7 @@ def end_lottery_session():
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g.db.commit()
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g.db.commit()
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return True, f'{winning_user.username} won {active_lottery.prize} dramacoins!'
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return True, f'{winning_user.username} won {active_lottery.prize} coins!'
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def start_new_lottery_session():
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def start_new_lottery_session():
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@ -96,7 +96,7 @@ def purchase_lottery_tickets(v, quantity=1):
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if quantity < 1:
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if quantity < 1:
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return False, "Must purchase one or more lottery tickets."
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return False, "Must purchase one or more lottery tickets."
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elif (v.coins < LOTTERY_TICKET_COST * quantity):
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elif (v.coins < LOTTERY_TICKET_COST * quantity):
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return False, f'Lottery tickets cost {LOTTERY_TICKET_COST} dramacoins each.'
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return False, f'Lottery tickets cost {LOTTERY_TICKET_COST} coins each.'
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most_recent_lottery = get_active_lottery()
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most_recent_lottery = get_active_lottery()
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if (most_recent_lottery is None):
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if (most_recent_lottery is None):
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