diff --git a/files/assets/events/fistmas/js/vendor/snow.js b/files/assets/events/fistmas/js/vendor/snow.js index 5ac649eb48..0ed66e083a 100644 --- a/files/assets/events/fistmas/js/vendor/snow.js +++ b/files/assets/events/fistmas/js/vendor/snow.js @@ -21,7 +21,6 @@ function snow(flakesMax) { this.animationInterval = 70; // Theoretical "miliseconds per frame" measurement. 20 = fast + smooth, but high CPU use. 50 = more conservative, but slower this.useGPU = true; // Enable transform-based hardware acceleration, reduce CPU load. this.className = null; // CSS class name for further customization on snow elements - this.excludeMobile = true; // Snow is likely to be bad news for mobile phones' CPUs (and batteries.) By default, be nice. this.flakeBottom = null; // Integer for Y axis snow limit, 0 or null for "full-screen" snow effect this.followMouse = false; // Snow movement can respond to the user's mouse this.snowColor = "#fff"; // Don't eat (or use?) yellow snow.