diff --git a/files/assets/events/homoween/js/stalker.js b/files/assets/events/homoween/js/stalker.js index 7fdca016aa..2374327f8c 100644 --- a/files/assets/events/homoween/js/stalker.js +++ b/files/assets/events/homoween/js/stalker.js @@ -36,7 +36,7 @@ const count = parseInt(stalker_container.dataset.stalkersCount), speed = 0.03 + 0.002 * count, offset = 10; -let ghosts = [], +let stalkers = [], a = Math.round(size * diameter * 0.2), current = offset, mouse = { @@ -44,39 +44,39 @@ let ghosts = [], y: a + offset }; -// populate ghosts +// populate stalkers for (let i = 0; i < count; i++) { - ghosts[i] = new ghost(i); + stalkers[i] = new stalker(i); } -function ghost(i) { +function stalker(i) { this.x = 0; this.y = 0; this.X = 0; this.Y = 0; this.img = document.createElement("img"); - this.img.id = "ghost-" + i; + this.img.id = "stalker-" + i; this.img.className = "cursor-stalker"; this.img.src = `${SITE_FULL_IMAGES}/e/${assets[i]}.webp`; stalker_container.appendChild(this.img); } -function placeghost(ghost, x, y) { - ghost.x = x; - ghost.y = y; - ghost.img.style.left = ghost.x + "px"; - ghost.img.style.top = ghost.y + "px"; +function placestalker(stalker, x, y) { + stalker.x = x; + stalker.y = y; + stalker.img.style.left = stalker.x + "px"; + stalker.img.style.top = stalker.y + "px"; } function makeCircle() { - let ghost; + let stalker; current -= rotation; for (let i = count - 1; i > -1; --i) { - ghost = ghosts[i]; - ghost.img.style.top = - Math.round(ghost.y + a * Math.sin((current + i) / spacing) - 15) + "px"; - ghost.img.style.left = - Math.round(ghost.x + a * Math.cos((current + i) / spacing)) + "px"; + stalker = stalkers[i]; + stalker.img.style.top = + Math.round(stalker.y + a * Math.sin((current + i) / spacing) - 15) + "px"; + stalker.img.style.left = + Math.round(stalker.x + a * Math.cos((current + i) / spacing)) + "px"; } } @@ -90,18 +90,18 @@ function getRandom(min, max) { } function draw() { - let ghost = ghosts[0]; - let prevghost = ghosts[0]; - ghost.x = ghost.X += (mouse.x - ghost.X) * speed; + let stalker = stalkers[0]; + let prevstalker = stalkers[0]; + stalker.x = stalker.X += (mouse.x - stalker.X) * speed; if (screen_width < 768) { - ghost.x = Math.min(ghost.x, screen_width * 0.55); + stalker.x = Math.min(stalker.x, screen_width * 0.55); } - ghost.y = ghost.Y += (mouse.y - ghost.Y) * speed; + stalker.y = stalker.Y += (mouse.y - stalker.Y) * speed; for (let i = count - 1; i > 0; --i) { - ghost = ghosts[i]; - prevghost = ghosts[i - 1]; - ghost.x = ghost.X += (prevghost.x - ghost.X) * speed; - ghost.y = ghost.Y += (prevghost.y - ghost.Y) * speed; + stalker = stalkers[i]; + prevstalker = stalkers[i - 1]; + stalker.x = stalker.X += (prevstalker.x - stalker.X) * speed; + stalker.y = stalker.Y += (prevstalker.y - stalker.Y) * speed; } makeCircle(); requestAnimationFrame(draw);