forked from MarseyWorld/MarseyWorld
36 lines
998 B
Python
36 lines
998 B
Python
from sqlalchemy import inspect
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from files.helpers.config.awards import AWARDS, AWARDS_ENABLED, AWARDS_DISABLED
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from files.helpers.config.const import SITE_NAME
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from files.__main__ import engine
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from files.events.classes import *
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from files.events.helpers import *
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from files.events.routes import *
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def _build_table():
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if not inspect(engine).has_table(EventUser.__table__.name, schema="public"):
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print("[EVENT] Building event table...")
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EventUser.__table__.create(bind=engine, checkfirst=True)
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def _populate_awards():
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temp = {x: AWARDS_ENABLED[x] for x in AWARDS_ENABLED if x not in EVENT_AWARDS}
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AWARDS_ENABLED.clear()
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AWARDS_ENABLED.update(EVENT_AWARDS)
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AWARDS_ENABLED.update(temp)
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for award in EVENT_AWARDS:
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EVENT_AWARDS[award]['ghost'] = EVENT_AWARDS[award]['cosmetic']
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if award in AWARDS_DISABLED:
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AWARDS_DISABLED.remove(award)
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AWARDS.update(EVENT_AWARDS)
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if SITE_NAME != 'rDrama':
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del AWARDS_ENABLED['grinch']
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def event_init():
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_build_table()
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_populate_awards()
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