forked from MarseyWorld/MarseyWorld
256 lines
7.6 KiB
Python
256 lines
7.6 KiB
Python
from files.classes.casino_game import CASINO_GAME_KINDS
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from files.helpers.alerts import *
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from files.helpers.casino import *
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from files.helpers.config.const import *
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from files.helpers.get import *
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from files.helpers.lottery import *
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from files.helpers.roulette import *
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from files.helpers.slots import *
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from files.helpers.twentyone import *
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from files.routes.wrappers import *
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from files.__main__ import app, limiter
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@app.get("/casino")
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@limiter.limit(CASINO_RATELIMIT)
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@limiter.limit(CASINO_RATELIMIT, key_func=get_ID)
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@auth_required
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def casino(v:User):
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if v.rehab:
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return render_template("casino/rehab.html", v=v), 403
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return render_template("casino.html", v=v)
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@app.get("/casino/<game>")
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@limiter.limit(CASINO_RATELIMIT)
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@limiter.limit(CASINO_RATELIMIT, key_func=get_ID)
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@auth_required
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def casino_game_page(v:User, game):
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if v.rehab:
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return render_template("casino/rehab.html", v=v), 403
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elif game not in CASINO_GAME_KINDS:
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abort(404)
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feed = json.dumps(get_game_feed(game, g.db))
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leaderboard = json.dumps(get_game_leaderboard(game, g.db))
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v_stats = get_user_stats(v, game, g.db, game == 'blackjack')
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game_state = ''
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if game == 'blackjack':
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if get_active_twentyone_game(v):
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game_state = json.dumps(get_active_twentyone_game_state(v))
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return render_template(
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f"casino/{game}_screen.html",
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v=v,
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game=game,
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feed=feed,
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leaderboard=leaderboard,
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v_stats=v_stats,
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game_state=game_state
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)
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@app.get("/casino/<game>/feed")
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@limiter.limit(CASINO_RATELIMIT)
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@limiter.limit(CASINO_RATELIMIT, key_func=get_ID)
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@auth_required
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def casino_game_feed(v:User, game):
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if v.rehab:
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abort(403, "You are under Rehab award effect!")
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elif game not in CASINO_GAME_KINDS:
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abort(404)
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feed = get_game_feed(game, g.db)
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return {"feed": feed}
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# Lottershe
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@app.get("/lottershe")
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@limiter.limit(CASINO_RATELIMIT)
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@limiter.limit(CASINO_RATELIMIT, key_func=get_ID)
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@auth_required
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def lottershe(v:User):
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if v.rehab:
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return render_template("casino/rehab.html", v=v)
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participants = get_users_participating_in_lottery()
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return render_template("lottery.html", v=v, participants=participants)
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# Slots
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@app.post("/casino/slots")
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@limiter.limit('1/second', scope=rpath)
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@limiter.limit('1/second', scope=rpath, key_func=get_ID)
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@limiter.limit(CASINO_RATELIMIT)
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@limiter.limit(CASINO_RATELIMIT, key_func=get_ID)
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@auth_required
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def pull_slots(v:User):
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if v.rehab:
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abort(403, "You are under Rehab award effect!")
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try:
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wager = int(request.values.get("wager"))
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except:
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abort(400, "Invalid wager!")
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try:
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currency = request.values.get("currency", "").lower()
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if currency not in {'coins', 'marseybux'}: raise ValueError()
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except:
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abort(400, "Invalid currency (expected 'coins' or 'marseybux').")
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if (currency == "coins" and wager > v.coins) or (currency == "marseybux" and wager > v.marseybux):
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abort(400, f"Not enough {currency} to make that bet")
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game_id, game_state = casino_slot_pull(v, wager, currency)
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success = bool(game_id)
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if success:
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return {"game_state": game_state, "gambler": {"coins": v.coins, "marseybux": v.marseybux}}
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else:
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abort(400, f"Wager must be 5 {currency} or more")
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# 21
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@app.post("/casino/twentyone/deal")
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@limiter.limit('1/second', scope=rpath)
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@limiter.limit('1/second', scope=rpath, key_func=get_ID)
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@limiter.limit(CASINO_RATELIMIT)
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@limiter.limit(CASINO_RATELIMIT, key_func=get_ID)
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@auth_required
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def blackjack_deal_to_player(v:User):
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if v.rehab:
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abort(403, "You are under Rehab award effect!")
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try:
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wager = int(request.values.get("wager"))
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currency = request.values.get("currency")
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create_new_game(v, wager, currency)
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state = dispatch_action(v, BlackjackAction.DEAL)
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feed = get_game_feed('blackjack', g.db)
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return {"success": True, "state": state, "feed": feed, "gambler": {"coins": v.coins, "marseybux": v.marseybux}}
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except Exception as e:
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abort(400, str(e))
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@app.post("/casino/twentyone/hit")
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@limiter.limit('1/second', scope=rpath)
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@limiter.limit('1/second', scope=rpath, key_func=get_ID)
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@limiter.limit(CASINO_RATELIMIT)
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@limiter.limit(CASINO_RATELIMIT, key_func=get_ID)
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@auth_required
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def blackjack_player_hit(v:User):
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if v.rehab:
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abort(403, "You are under Rehab award effect!")
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try:
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state = dispatch_action(v, BlackjackAction.HIT)
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feed = get_game_feed('blackjack', g.db)
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return {"success": True, "state": state, "feed": feed, "gambler": {"coins": v.coins, "marseybux": v.marseybux}}
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except:
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abort(400, "Unable to hit!")
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@app.post("/casino/twentyone/stay")
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@limiter.limit('1/second', scope=rpath)
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@limiter.limit('1/second', scope=rpath, key_func=get_ID)
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@limiter.limit(CASINO_RATELIMIT)
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@limiter.limit(CASINO_RATELIMIT, key_func=get_ID)
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@auth_required
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def blackjack_player_stay(v:User):
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if v.rehab:
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abort(403, "You are under Rehab award effect!")
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try:
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state = dispatch_action(v, BlackjackAction.STAY)
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feed = get_game_feed('blackjack', g.db)
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return {"success": True, "state": state, "feed": feed, "gambler": {"coins": v.coins, "marseybux": v.marseybux}}
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except:
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abort(400, "Unable to stay!")
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@app.post("/casino/twentyone/double-down")
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@limiter.limit('1/second', scope=rpath)
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@limiter.limit('1/second', scope=rpath, key_func=get_ID)
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@limiter.limit(CASINO_RATELIMIT)
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@limiter.limit(CASINO_RATELIMIT, key_func=get_ID)
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@auth_required
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def blackjack_player_doubled_down(v:User):
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if v.rehab:
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abort(403, "You are under Rehab award effect!")
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try:
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state = dispatch_action(v, BlackjackAction.DOUBLE_DOWN)
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feed = get_game_feed('blackjack', g.db)
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return {"success": True, "state": state, "feed": feed, "gambler": {"coins": v.coins, "marseybux": v.marseybux}}
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except:
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abort(400, "Unable to double down!")
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@app.post("/casino/twentyone/buy-insurance")
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@limiter.limit('1/second', scope=rpath)
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@limiter.limit('1/second', scope=rpath, key_func=get_ID)
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@limiter.limit(CASINO_RATELIMIT)
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@limiter.limit(CASINO_RATELIMIT, key_func=get_ID)
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@auth_required
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def blackjack_player_bought_insurance(v:User):
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if v.rehab:
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abort(403, "You are under Rehab award effect!")
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try:
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state = dispatch_action(v, BlackjackAction.BUY_INSURANCE)
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feed = get_game_feed('blackjack', g.db)
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return {"success": True, "state": state, "feed": feed, "gambler": {"coins": v.coins, "marseybux": v.marseybux}}
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except:
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abort(403, "Unable to buy insurance!")
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# Roulette
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@app.get("/casino/roulette/bets")
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@limiter.limit(CASINO_RATELIMIT)
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@limiter.limit(CASINO_RATELIMIT, key_func=get_ID)
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@auth_required
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def roulette_get_bets(v:User):
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if v.rehab:
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abort(403, "You are under Rehab award effect!")
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bets = get_roulette_bets()
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return {"success": True, "bets": bets, "gambler": {"coins": v.coins, "marseybux": v.marseybux}}
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@app.post("/casino/roulette/place-bet")
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@limiter.limit('1/second', scope=rpath)
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@limiter.limit('1/second', scope=rpath, key_func=get_ID)
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@limiter.limit(CASINO_RATELIMIT)
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@limiter.limit(CASINO_RATELIMIT, key_func=get_ID)
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@auth_required
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def roulette_player_placed_bet(v:User):
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if v.rehab:
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abort(403, "You are under Rehab award effect!")
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bet = request.values.get("bet")
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which = request.values.get("which", None)
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amount = request.values.get("wager", None, int)
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currency = request.values.get("currency")
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try: bet_type = RouletteAction(bet)
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except: abort(400, "Not a valid roulette bet type")
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if not amount or amount < 5: abort(400, f"Minimum bet is 5 {currency}.")
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if not which: abort(400, "Not a valid roulette bet")
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try: which_int = int(which)
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except: which_int = None
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if not bet_type.validation_function(which if which_int is None else which_int):
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abort(400, f"Not a valid roulette bet for bet type {bet_type.value[0]}")
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try:
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gambler_placed_roulette_bet(v, bet, which, amount, currency)
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bets = get_roulette_bets()
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return {"success": True, "bets": bets, "gambler": {"coins": v.coins, "marseybux": v.marseybux}}
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except:
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abort(400, "Unable to place a bet!")
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