MarseyWorld/files/classes/slots.py

140 lines
4.4 KiB
Python

from json.encoder import INFINITY
import random
from .comment import *
from files.helpers.const import *
class Slots:
commandWord = "!slots"
minimumBet = 5
maximumBet = INFINITY
symbols = {"♦️", "♠️", "♥️", "♣️", "", "🔞", "⚛️", "☢️", "✡️", "⚔️", "🐱"}
# Common...
commonRatio = 4
commonPayout = 2
# Uncommon.
uncommonIndex = 4
uncommonRatio = 3
uncommonPayout = 3
# Rare~
rareIndex = 8
rareRatio = 2
rarePayout = 5
# Jackpot!
jackpotIndex = 10
jackpotRatio = 1
jackpotPayout = 100
def __init__(self, g):
self.db = g.db
# Check for !slots<wager>
def check_for_slots_command(self, in_text, from_user, from_comment):
if self.commandWord in in_text:
for word in in_text.split():
if self.commandWord in word:
try:
wager = word[len(self.commandWord):]
wagerValue = int(wager, base=10)
if self.wager_is_valid(from_user, wagerValue):
result = self.pull_the_arm(from_user, wagerValue, from_comment)
return { 'pulled': True, 'result': result }
except: break
return { 'pulled': False, 'result': '' }
# Ensure user is capable of the wager
def wager_is_valid(self, from_user, wager):
if (wager < self.minimumBet):
return False
elif (wager > self.maximumBet):
return False
elif (wager > from_user.coins):
return False
else:
return True
# Generate full set of symbols.
def count_out_symbols(self):
countedSymbols = []
payoutLookup = {}
index = 0
for item in self.symbols:
count = 0
if index == self.jackpotIndex:
count = self.jackpotRatio
payoutLookup[item] = self.jackpotPayout
elif index >= self.rareIndex:
count = self.rareRatio
payoutLookup[item] = self.rarePayout
elif index >= self.uncommonIndex:
count = self.uncommonRatio
payoutLookup[item] = self.uncommonPayout
else:
count = self.commonRatio
payoutLookup[item] = self.commonPayout
while count > 0:
countedSymbols.append(item)
count -= 1
index += 1
random.shuffle(countedSymbols)
return { 'symbols': countedSymbols, 'payout': payoutLookup }
# Consolation prizes return the user's wager.
def check_for_consolation(self, symbols):
# 1. Any 2 matching.
if symbols[0] == symbols[1] or symbols[0] == symbols[2] or symbols[1] == symbols[2]:
return True
# 2. Any instance of jackpot.
for symbol in symbols:
if symbol == "🐱":
return True
return False
# Actually make the relevant calls
def pull_the_arm(self, from_user, amount, from_comment):
# Charge user for the bet
self.charge_user(from_user, amount)
# Determine the outcome
result1 = self.count_out_symbols()
result2 = self.count_out_symbols()
result3 = self.count_out_symbols()
symbol1 = result1['symbols'][0]
symbol2 = result2['symbols'][0]
symbol3 = result3['symbols'][0]
payout = result1['payout'][symbol1]
isMatch = symbol1 == symbol2 and symbol2 == symbol3
resultSymbols = [symbol1, symbol2, symbol3]
isConsolation = self.check_for_consolation(resultSymbols)
if isMatch:
# Pay out
reward = amount * payout
self.credit_user(from_user, reward)
elif isConsolation:
# Refund wager
self.credit_user(from_user, amount)
return "".join(resultSymbols)
# Credit the user's account
def credit_user(self, from_user, amount):
from_user.coins += amount
self.db.add(from_user)
# Charge the user's account
def charge_user(self, from_user, amount):
from_user.coins -= amount
self.db.add(from_user)