MarseyWorld/files/routes/casino.py

242 lines
7.0 KiB
Python

from files.classes.casino_game import CASINO_GAME_KINDS
from files.helpers.alerts import *
from files.helpers.casino import *
from files.helpers.config.const import *
from files.helpers.get import *
from files.helpers.lottery import *
from files.helpers.roulette import *
from files.helpers.slots import *
from files.helpers.twentyone import *
from files.routes.wrappers import *
from files.__main__ import app, limiter
@app.get("/casino")
@limiter.limit(CASINO_RATELIMIT)
@limiter.limit(CASINO_RATELIMIT, key_func=get_ID)
@auth_required
def casino(v:User):
if v.rehab:
return render_template("casino/rehab.html", v=v), 403
return render_template("casino.html", v=v)
@app.get("/casino/<game>")
@limiter.limit(CASINO_RATELIMIT)
@limiter.limit(CASINO_RATELIMIT, key_func=get_ID)
@auth_required
def casino_game_page(v:User, game):
if v.rehab:
return render_template("casino/rehab.html", v=v), 403
elif game not in CASINO_GAME_KINDS:
abort(404)
feed = json.dumps(get_game_feed(game, g.db))
leaderboard = json.dumps(get_game_leaderboard(game, g.db))
v_stats = get_user_stats(v, game, g.db, game == 'blackjack')
game_state = ''
if game == 'blackjack':
if get_active_twentyone_game(v):
game_state = json.dumps(get_active_twentyone_game_state(v))
return render_template(
f"casino/{game}_screen.html",
v=v,
game=game,
feed=feed,
leaderboard=leaderboard,
v_stats=v_stats,
game_state=game_state
)
@app.get("/casino/<game>/feed")
@limiter.limit(CASINO_RATELIMIT)
@limiter.limit(CASINO_RATELIMIT, key_func=get_ID)
@auth_required
def casino_game_feed(v:User, game):
if v.rehab:
abort(403, "You are under Rehab award effect!")
elif game not in CASINO_GAME_KINDS:
abort(404)
feed = get_game_feed(game, g.db)
return {"feed": feed}
# Lottershe
@app.get("/lottershe")
@limiter.limit(CASINO_RATELIMIT)
@limiter.limit(CASINO_RATELIMIT, key_func=get_ID)
@auth_required
def lottershe(v:User):
if v.rehab:
return render_template("casino/rehab.html", v=v)
participants = get_users_participating_in_lottery()
return render_template("lottery.html", v=v, participants=participants)
# Slots
@app.post("/casino/slots")
@limiter.limit(CASINO_RATELIMIT)
@limiter.limit(CASINO_RATELIMIT, key_func=get_ID)
@auth_required
def pull_slots(v:User):
if v.rehab:
abort(403, "You are under Rehab award effect!")
try:
wager = int(request.values.get("wager"))
except:
abort(400, "Invalid wager!")
try:
currency = request.values.get("currency", "").lower()
if currency not in {'coins', 'marseybux'}: raise ValueError()
except:
abort(400, "Invalid currency (expected 'coins' or 'marseybux').")
if (currency == "coins" and wager > v.coins) or (currency == "marseybux" and wager > v.marseybux):
abort(400, f"Not enough {currency} to make that bet")
game_id, game_state = casino_slot_pull(v, wager, currency)
success = bool(game_id)
if success:
return {"game_state": game_state, "gambler": {"coins": v.coins, "marseybux": v.marseybux}}
else:
abort(400, f"Wager must be 5 {currency} or more")
# 21
@app.post("/casino/twentyone/deal")
@limiter.limit(CASINO_RATELIMIT)
@limiter.limit(CASINO_RATELIMIT, key_func=get_ID)
@auth_required
def blackjack_deal_to_player(v:User):
if v.rehab:
abort(403, "You are under Rehab award effect!")
try:
wager = int(request.values.get("wager"))
currency = request.values.get("currency")
create_new_game(v, wager, currency)
state = dispatch_action(v, BlackjackAction.DEAL)
feed = get_game_feed('blackjack', g.db)
return {"success": True, "state": state, "feed": feed, "gambler": {"coins": v.coins, "marseybux": v.marseybux}}
except Exception as e:
abort(400, str(e))
@app.post("/casino/twentyone/hit")
@limiter.limit(CASINO_RATELIMIT)
@limiter.limit(CASINO_RATELIMIT, key_func=get_ID)
@auth_required
def blackjack_player_hit(v:User):
if v.rehab:
abort(403, "You are under Rehab award effect!")
try:
state = dispatch_action(v, BlackjackAction.HIT)
feed = get_game_feed('blackjack', g.db)
return {"success": True, "state": state, "feed": feed, "gambler": {"coins": v.coins, "marseybux": v.marseybux}}
except:
abort(400, "Unable to hit!")
@app.post("/casino/twentyone/stay")
@limiter.limit(CASINO_RATELIMIT)
@limiter.limit(CASINO_RATELIMIT, key_func=get_ID)
@auth_required
def blackjack_player_stay(v:User):
if v.rehab:
abort(403, "You are under Rehab award effect!")
try:
state = dispatch_action(v, BlackjackAction.STAY)
feed = get_game_feed('blackjack', g.db)
return {"success": True, "state": state, "feed": feed, "gambler": {"coins": v.coins, "marseybux": v.marseybux}}
except:
abort(400, "Unable to stay!")
@app.post("/casino/twentyone/double-down")
@limiter.limit(CASINO_RATELIMIT)
@limiter.limit(CASINO_RATELIMIT, key_func=get_ID)
@auth_required
def blackjack_player_doubled_down(v:User):
if v.rehab:
abort(403, "You are under Rehab award effect!")
try:
state = dispatch_action(v, BlackjackAction.DOUBLE_DOWN)
feed = get_game_feed('blackjack', g.db)
return {"success": True, "state": state, "feed": feed, "gambler": {"coins": v.coins, "marseybux": v.marseybux}}
except:
abort(400, "Unable to double down!")
@app.post("/casino/twentyone/buy-insurance")
@limiter.limit(CASINO_RATELIMIT)
@limiter.limit(CASINO_RATELIMIT, key_func=get_ID)
@auth_required
def blackjack_player_bought_insurance(v:User):
if v.rehab:
abort(403, "You are under Rehab award effect!")
try:
state = dispatch_action(v, BlackjackAction.BUY_INSURANCE)
feed = get_game_feed('blackjack', g.db)
return {"success": True, "state": state, "feed": feed, "gambler": {"coins": v.coins, "marseybux": v.marseybux}}
except:
abort(403, "Unable to buy insurance!")
# Roulette
@app.get("/casino/roulette/bets")
@limiter.limit(CASINO_RATELIMIT)
@limiter.limit(CASINO_RATELIMIT, key_func=get_ID)
@auth_required
def roulette_get_bets(v:User):
if v.rehab:
abort(403, "You are under Rehab award effect!")
bets = get_roulette_bets()
return {"success": True, "bets": bets, "gambler": {"coins": v.coins, "marseybux": v.marseybux}}
@app.post("/casino/roulette/place-bet")
@limiter.limit(CASINO_RATELIMIT)
@limiter.limit(CASINO_RATELIMIT, key_func=get_ID)
@auth_required
def roulette_player_placed_bet(v:User):
if v.rehab:
abort(403, "You are under Rehab award effect!")
bet = request.values.get("bet")
which = request.values.get("which", None)
amount = request.values.get("wager", None, int)
currency = request.values.get("currency")
try: bet_type = RouletteAction(bet)
except: abort(400, "Not a valid roulette bet type")
if not amount or amount < 5: abort(400, f"Minimum bet is 5 {currency}.")
if not which: abort(400, "Not a valid roulette bet")
try: which_int = int(which)
except: which_int = None
if not bet_type.validation_function(which if which_int is None else which_int):
abort(400, f"Not a valid roulette bet for bet type {bet_type.value[0]}")
try:
gambler_placed_roulette_bet(v, bet, which, amount, currency)
bets = get_roulette_bets()
return {"success": True, "bets": bets, "gambler": {"coins": v.coins, "marseybux": v.marseybux}}
except:
abort(400, "Unable to place a bet!")