grant_lottery_tickets_to_user incorrectly deposited the full ticket
value into manager account, not just the net value.
Additionally, royalty rate has been set to zero because Chapose won
the first lottery and grifting 8% that could instead go into the
prize pool seems unwarranted given that.
Prior to this comment, the every-1d cron.py command was broken due
to lack of proper stats import. However, while refactoring this, it
was convenient to move other recurring tasks that had been stuffed in
odd places--not least `stats(...)`--into the new cron system. This
entailed a number of refactorings of other things.
1. Move stats(...) from static.py to helpers/stats.py.
2. Move hole inactivity purge task from stats(...) to routes/subs.py.
3. Move bot award timer checks from stats(...) to helpers/awards.py.
4. Unify award timer logic formerly in routes/front.py into the new
helpers/awards.py.
h/t @official-techsupport again for finding another optimization.
We are now cumulatively at about 70% speedup over original.
It remains one of the hottest paths of the codebase in relative
terms, but its absolute performance demands have decreased enough
to buy us potentially substantial time on it.
h/t @official-techsupport for digging into the regex performance and
coming up with one that greatly reduces backtracking. We see an
approximately 2x speedup under typical loads, which proves to be a
major overall savings in performance. Previously, censor_slurs was,
second to ORM DB accesses, by far the most time-consuming function
in the codebase under typical loads. It's still not ideal, but it is
much better.
Future options to improve this critical path further would be:
1) Precompute a slur-replaced HTML, rather than recomputing
each pageload. Storage is cheap.
2) Tokenize the HTML and replace plaintext words using O(1)
exact-match lookups to a dict.
The reddit mentions system contained much duplicated code and was
grafted onto the post thumbnail pipeline to achieve semi-regular
invocation. Instead, we now run it through the new cron system,
and the duplicate code has been refactored out.
Adding an empty __init__.py, the imports-only cli.py, and setting
FLASK_APP in the environment are enough to get the `flask` command
to work. This will enable future changes, including database
migrations.
The proximate reason for the fix is to add a `flask cron` command
to run scheduled tasks within the application from cron. Specifically,
the lottery should be run from cron.
Previously, the three instances of 'Report[s]' and one instance of
'Coin[s]' in the UI templates were always pluralized, even when they
referred to a singular instance. This has been corrected by creating
a `plural` helper macro.
Additionally, this was used as impetus to create `utils/helpers.html`
to eventually move more recurring template logic into macros.
This is a kludge solution that sticks special case logic in places
it shouldn't be. However, community management demands necessitate it
quickly. Of the three ways to change a flair (customtitle), this
prevents using flairlocks and admin flair editing on the user with
CARP_ID. Only the user himself may change his flair through settings.
It was observed in prod that the lottery prize as tracked by the DB
had diverged from the amount held in the Lottershe manager account.
This appears to be the result of grant_lottery_tickets_to_user
adding the # of _tickets_ rather than the value of those tickets to
the manager.
- Increment cache version on popover badges.
- Add comments+submission_listing.js to assetcache to support ^.
- Append new words to wordle list.
- Cache bust assorted assets for recent PRs.