forked from MarseyWorld/MarseyWorld
fix casino js
parent
56b80d447d
commit
ed323817f5
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@ -0,0 +1,224 @@
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function makeBlackjackRequest(action) {
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const xhr = new XMLHttpRequest();
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xhr.open("post", `/casino/twentyone/${action}`);
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xhr.setRequestHeader('xhr', 'xhr');
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xhr.onload = handleBlackjackResponse.bind(null, xhr);
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xhr.blackjackAction = action;
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return xhr;
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}
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function handleBlackjackResponse(xhr) {
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let status;
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try {
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const response = JSON.parse(xhr.response);
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const succeeded = xhr.status >= 200 &&
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xhr.status < 300 &&
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response &&
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!response.error;
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clearResult();
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status = xhr.status;
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if (status == 429) {
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throw new Error(response["details"]);
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}
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if (succeeded) {
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updateBlackjackTable(response.state);
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updateFeed(response.feed);
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updatePlayerCurrencies(response.gambler);
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} else {
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console.error("Error: ", response.error);
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throw new Error("Error")
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}
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} catch (error) {
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const results = {
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deal: "Unable to deal a new hand. Is one in progress?",
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hit: "Unable to hit.",
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stay: "Unable to stay.",
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"double-down": "Unable to double down.",
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"buy-insurance": "Unable to buy insurance."
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};
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result = results[xhr.blackjackAction];
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if (status == 429) {
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result = error.message;
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}
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updateResult(result, "danger");
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}
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}
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function updateBlackjackActions(state) {
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const actions = Array.from(document.querySelectorAll('.twentyone-btn'));
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// Hide all actions.
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actions.forEach(action => action.style.display = 'none');
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if (state) {
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// Show the correct ones.
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state.actions.forEach(action => document.getElementById(`twentyone-${action}`).style.display = 'inline-block');
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} else {
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const dealButton = document.getElementById(`twentyone-DEAL`);
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setTimeout(() => {
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const dealButton = document.getElementById(`twentyone-DEAL`);
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})
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if (dealButton) {
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dealButton.style.display = 'inline-block'
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}
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}
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}
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function updateBlackjackTable(state) {
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const table = document.getElementById('blackjack-table');
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const charactersToRanks = {
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X: "10"
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};
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const charactersToSuits = {
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S: "♠️",
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H: "♥️",
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C: "♣️",
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D: "♦️",
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};
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const makeCardset = (from, who, value) => `
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<div class="blackjack-cardset">
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<div class="blackjack-cardset-value">
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${value === -1 ? `${who} went bust` : `${who} has ${value}`}
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</div>
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${from
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.filter(card => card !== "?")
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.map(([rankCharacter, suitCharacter]) => {
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const rank = charactersToRanks[rankCharacter] || rankCharacter;
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const suit = charactersToSuits[suitCharacter] || suitCharacter;
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return buildPlayingCard(rank, suit);
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})
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.join('')}
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</div>
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`;
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const dealerCards = makeCardset(state.dealer, 'Dealer', state.dealer_value);
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const playerCards = makeCardset(state.player, 'Player', state.player_value);
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updateBlackjackActions(state);
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table.innerHTML = `
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<div style="position: relative;">
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${dealerCards}
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</div>
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${playerCards}
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`;
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const currency = state.wager.currency === 'coins' ? 'coins' : 'marseybux';
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switch (state.status) {
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case 'BLACKJACK':
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updateResult(`Blackjack: Received ${state.payout} ${currency}`, "warning");
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break;
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case 'WON':
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updateResult(`Won: Received ${state.payout} ${currency}`, "success");
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break;
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case 'PUSHED':
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updateResult(`Pushed: Received ${state.wager.amount} ${currency}`, "success");
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break;
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case 'LOST':
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updateResult(`Lost ${state.wager.amount} ${currency}`, "danger");
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break;
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default:
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break;
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}
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updateCardsetBackgrounds(state);
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if (state.status === 'PLAYING') {
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updateResult(`${state.wager.amount} ${currency} are at stake`, "success");
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} else {
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enableWager();
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}
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}
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function updateCardsetBackgrounds(state) {
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const cardsets = Array.from(document.querySelectorAll('.blackjack-cardset'));
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for (const cardset of cardsets) {
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['PLAYING', 'LOST', 'PUSHED', 'WON', 'BLACKJACK'].forEach(status => cardset.classList.remove(`blackjack-cardset__${status}`));
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cardset.classList.add(`blackjack-cardset__${state.status}`)
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}
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}
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function deal() {
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const request = makeBlackjackRequest('deal');
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const { amount, currency } = getWager();
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const form = new FormData();
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form.append("formkey", formkey());
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form.append("wager", amount);
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form.append("currency", currency);
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request.send(form);
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clearResult();
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disableWager();
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drawFromDeck();
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}
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function hit() {
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const request = makeBlackjackRequest('hit');
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const form = new FormData();
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form.append("formkey", formkey());
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request.send(form);
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drawFromDeck();
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}
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function stay() {
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const request = makeBlackjackRequest('stay');
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const form = new FormData();
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form.append("formkey", formkey());
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request.send(form);
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}
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function doubleDown() {
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const request = makeBlackjackRequest('double-down');
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const form = new FormData();
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form.append("formkey", formkey());
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request.send(form);
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drawFromDeck();
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}
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function buyInsurance() {
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const request = makeBlackjackRequest('buy-insurance');
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const form = new FormData();
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form.append("formkey", formkey());
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request.send(form);
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}
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function buildBlackjackDeck() {
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document.getElementById('blackjack-table-deck').innerHTML = `
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<div style="position: absolute; top: 150px; left: -100px;">
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${buildPlayingCardDeck()}
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</div>
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`;
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}
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function initializeBlackjack() {
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buildBlackjackDeck();
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try {
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const passed = document.getElementById('blackjack-table').dataset.state;
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const state = JSON.parse(passed);
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updateBlackjackTable(state);
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} catch (error) {
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updateBlackjackActions();
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}
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}
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if (
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document.readyState === "complete" ||
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(document.readyState !== "loading" && !document.documentElement.doScroll)
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) {
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initializeBlackjack();
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} else {
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document.addEventListener("load", initializeBlackjack);
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}
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@ -0,0 +1,201 @@
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/**
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* This script block contains generic helper function usable across casino games:
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* - Wagers
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* - Feed
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* - Leaderboard
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*/
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if (
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document.readyState === "complete" ||
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(document.readyState !== "loading" && !document.documentElement.doScroll)
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) {
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initializeGame();
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} else {
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document.addEventListener("load", initializeGame);
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}
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function initializeGame() {
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updateFeed();
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updateLeaderboard();
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}
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function updatePlayerCurrencies(updated) {
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if (updated.coins) {
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document.getElementById("user-coins-amount").innerText = updated.coins;
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}
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if (updated.marseybux) {
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document.getElementById("user-bux-amount").innerText = updated.marseybux;
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}
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}
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function getWager() {
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const amount = document.getElementById("wagerAmount").value;
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const currency = document.querySelector(
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'input[name="wagerCurrency"]:checked'
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).value;
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const genericCurrency = currency == 'marseybux' ? 'marseybux' : 'coins';
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return { amount, currency: genericCurrency, localCurrency: currency };
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}
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function disableWager() {
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document.getElementById("wagerAmount").disabled = true;
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document.getElementById("wagerCoins").disabled = true;
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document.getElementById("wagerMarseybux").disabled = true;
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}
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function enableWager() {
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document.getElementById("wagerAmount").disabled = false;
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document.getElementById("wagerCoins").disabled = false;
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document.getElementById("wagerMarseybux").disabled = false;
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}
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function updateResult(text, className) {
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clearResult();
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const result = document.getElementById("casinoGameResult");
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result.style.visibility = "visible";
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result.innerText = text;
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result.classList.add(`alert-${className}`);
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}
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function clearResult() {
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const result = document.getElementById("casinoGameResult");
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result.style.visibility = "hidden";
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result.innerText = "N/A";
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result.classList.remove("alert-success", "alert-danger", "alert-warning");
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}
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function updateFeed(newFeed) {
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let feed;
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if (newFeed) {
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feed = newFeed;
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} else {
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const gameFeed = document.getElementById("casinoGameFeed");
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feed = gameFeed.dataset.feed;
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feed = JSON.parse(feed);
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gameFeed.dataset.feed = "";
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}
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const feedHtml = feed
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.map(
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(entry) =>
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`
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<li
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style="display: flex; align-items: center; justify-content: space-between;"
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class="${entry.won_or_lost === "won" ? "text-success" : "text-danger"}">
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<div>
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<a href="/@${entry.user}">@${entry.user}</a> ${entry.won_or_lost} ${entry.amount
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} ${entry.currency}
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</div>
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</li>
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`
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)
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.join("");
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document.getElementById("casinoGameFeedList").innerHTML = feedHtml;
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}
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function reloadFeed() {
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const game = document.getElementById('casino-game-wrapper').dataset.game;
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const xhr = new XMLHttpRequest();
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xhr.open("get", `/casino/${game}/feed`);
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xhr.setRequestHeader('xhr', 'xhr');
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xhr.onload = handleFeedResponse.bind(null, xhr);
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xhr.send();
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}
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function handleFeedResponse(xhr) {
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let response;
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try {
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response = JSON.parse(xhr.response);
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} catch (error) {
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console.error(error);
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}
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const succeeded =
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xhr.status >= 200 && xhr.status < 300 && response && !response.error;
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if (succeeded) {
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document.getElementById("casinoGameFeed").dataset.feed = JSON.stringify(response.feed);
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updateFeed();
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} else {
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console.error("error");
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}
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}
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function updateLeaderboard() {
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const leaderboardContainer = document.getElementById("gameLeaderboard");
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const leaderboardData = JSON.parse(leaderboardContainer.dataset.leaderboard);
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const [biggestWinnerAllTime, biggestWinner24h, biggestLoser24h, biggestLoserAllTime] = [
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'biggestWinnerAllTime', 'biggestWinner24h', 'biggestLoser24h', 'biggestLoserAllTime'
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].map(id => document.getElementById(id));
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const formatLocalCurrencyName = currency => ({ coins: 'coins', marseybux: 'marseybux' })[currency];
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biggestWinnerAllTime.innerHTML = `
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<a href="/@${leaderboardData.all_time.biggest_win.user}">${leaderboardData.all_time.biggest_win.user}</a> <br><small>${leaderboardData.all_time.biggest_win.amount} ${formatLocalCurrencyName(leaderboardData.all_time.biggest_win.currency)}</small>
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`;
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biggestWinner24h.innerHTML = `
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<a href="/@${leaderboardData.last_24h.biggest_win.user}">${leaderboardData.last_24h.biggest_win.user}</a> <br> <small>${leaderboardData.last_24h.biggest_win.amount} ${formatLocalCurrencyName(leaderboardData.last_24h.biggest_win.currency)}</small>
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`;
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biggestLoser24h.innerHTML = `
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<a href="/@${leaderboardData.last_24h.biggest_loss.user}">${leaderboardData.last_24h.biggest_loss.user}</a> <br> <small>${leaderboardData.last_24h.biggest_loss.amount} ${formatLocalCurrencyName(leaderboardData.last_24h.biggest_loss.currency)}</small>
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`;
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biggestLoserAllTime.innerHTML = `
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<a href="/@${leaderboardData.all_time.biggest_loss.user}">${leaderboardData.all_time.biggest_loss.user}</a> <br> <small>${leaderboardData.all_time.biggest_loss.amount} ${formatLocalCurrencyName(leaderboardData.all_time.biggest_loss.currency)}</small>
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`;
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}
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function getRandomInt(min, max) {
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min = Math.ceil(min);
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max = Math.floor(max);
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return Math.floor(Math.random() * (max - min + 1)) + min;
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}
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function getRandomCardAngle() {
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const skew = 10
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return getRandomInt(-skew, skew);
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}
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function buildPlayingCard(rank, suit) {
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return `
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<div
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style="transform: scale(0.7) rotateZ(${getRandomCardAngle()}deg)"
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class="playing-card playing-card_${["♥️", "♦️"].includes(suit) ? 'red' : 'black'}">
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<div class="playing-card_small playing-card_topright">${rank}${suit}</div>
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<div class="playing-card_large">${rank}${suit}</div>
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<div class="playing-card_small playing-card_bottomleft">${rank}${suit}</div>
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</div>
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`;
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}
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function buildPlayingCardDeck(size = 14) {
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const cards = Array.from({ length: size }, (_, index) => `
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<div
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style="bottom: ${index}px; left: ${-index}px"
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class="flipped-playing-card"></div>
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`).join('\n');
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return `
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<div id="playingCardDeck" class="playing-card-deck">
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${cards}
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</div>
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`;
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}
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function drawFromDeck() {
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try {
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const [topCard] = Array.from(document.querySelectorAll("#playingCardDeck > *")).reverse();
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topCard.classList.add('drawing-a-card');
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setTimeout(() => {
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topCard.classList.remove('drawing-a-card');
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}, 600);
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} catch { }
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}
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@ -0,0 +1,387 @@
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// Kiss my ass if you're judgin'
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const CELL_TO_NUMBER_LOOKUP = {
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1: 3,
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2: 6,
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3: 9,
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4: 12,
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5: 15,
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6: 18,
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7: 21,
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8: 24,
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9: 27,
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10: 30,
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11: 33,
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12: 36,
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13: 2,
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14: 5,
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15: 8,
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16: 11,
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17: 14,
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18: 17,
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19: 20,
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20: 23,
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21: 26,
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22: 29,
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23: 32,
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24: 35,
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25: 1,
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26: 4,
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27: 7,
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28: 10,
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29: 13,
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30: 16,
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31: 19,
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32: 22,
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33: 25,
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34: 28,
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35: 31,
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36: 34
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};
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function initializeGame() {
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buildRouletteTable();
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updateResult("Rolls occur every five minutes", "success");
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requestRouletteBets();
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}
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function buildRouletteTable() {
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const table = document.getElementById('roulette-table');
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const reds = [1, 3, 5, 7, 9, 12, 14, 16, 18, 19, 21, 23, 25, 27, 30, 32, 34, 36];
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let html = "";
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// Lines
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html += `
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<div class="roulette-table-row">
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<div style="flex: 1"></div>
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<div id="LINE_BET#1" onclick="placeChip('LINE_BET', '1')" class="roulette-table-1to1">Line 1</div>
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<div id="LINE_BET#2" onclick="placeChip('LINE_BET', '2')" class="roulette-table-1to1">Line 2</div>
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<div id="LINE_BET#3" onclick="placeChip('LINE_BET', '3')" class="roulette-table-1to1">Line 3</div>
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<div id="LINE_BET#4" onclick="placeChip('LINE_BET', '4')" class="roulette-table-1to1">Line 4</div>
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<div id="LINE_BET#5" onclick="placeChip('LINE_BET', '5')" class="roulette-table-1to1">Line 5</div>
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<div id="LINE_BET#6" onclick="placeChip('LINE_BET', '6')" class="roulette-table-1to1">Line 6</div>
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<div style="flex: 1"></div>
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</div>
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`;
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// First Column
|
||||
html += "<div class=\"roulette-table-row\">";
|
||||
html += `<div id="STRAIGHT_UP_BET#37" onclick="placeChip('STRAIGHT_UP_BET', '37')" class="roulette-table-number roulette-table-number__green">00</div>`
|
||||
for (let i = 1; i < 13; i++) {
|
||||
const correctNumber = CELL_TO_NUMBER_LOOKUP[i];
|
||||
const isRed = reds.includes(correctNumber);
|
||||
|
||||
html += `<div
|
||||
id="STRAIGHT_UP_BET#${correctNumber}"
|
||||
onclick="placeChip('STRAIGHT_UP_BET', '${correctNumber}')"
|
||||
class="roulette-table-number roulette-table-number__${isRed ? 'red' : 'black'}">
|
||||
${correctNumber}
|
||||
</div>
|
||||
`;
|
||||
}
|
||||
html += `<div id="COLUMN_BET#3" class="roulette-table-column" onclick="placeChip('COLUMN_BET', '3')">Col 3</div>`;
|
||||
html += "</div>";
|
||||
|
||||
// Second Column
|
||||
html += "<div class=\"roulette-table-row\">";
|
||||
html += `<div id="roulette-spacer-left-middle" class="roulette-table-number roulette-table-number__green"></div>`
|
||||
for (let i = 13; i < 25; i++) {
|
||||
const correctNumber = CELL_TO_NUMBER_LOOKUP[i];
|
||||
const isRed = reds.includes(correctNumber);
|
||||
|
||||
html += `<div
|
||||
id="STRAIGHT_UP_BET#${correctNumber}"
|
||||
onclick="placeChip('STRAIGHT_UP_BET', '${correctNumber}')"
|
||||
class="roulette-table-number roulette-table-number__${isRed ? 'red' : 'black'}">
|
||||
${correctNumber}
|
||||
</div>
|
||||
`;
|
||||
}
|
||||
html += `<div id="COLUMN_BET#2" class="roulette-table-column" onclick="placeChip('COLUMN_BET', '2')">Col 2</div>`;
|
||||
html += "</div>";
|
||||
|
||||
// Third Column
|
||||
html += "<div class=\"roulette-table-row\">";
|
||||
html += `<div id="STRAIGHT_UP_BET#0" onclick="placeChip('STRAIGHT_UP_BET', '0')" class="roulette-table-number roulette-table-number__green">0</div>`
|
||||
for (let i = 25; i < 37; i++) {
|
||||
const correctNumber = CELL_TO_NUMBER_LOOKUP[i];
|
||||
const isRed = reds.includes(correctNumber);
|
||||
|
||||
html += `<div
|
||||
id="STRAIGHT_UP_BET#${correctNumber}"
|
||||
onclick="placeChip('STRAIGHT_UP_BET', '${correctNumber}')"
|
||||
class="roulette-table-number roulette-table-number__${isRed ? 'red' : 'black'}">
|
||||
${correctNumber}
|
||||
</div>
|
||||
`;
|
||||
}
|
||||
html += `<div id="COLUMN_BET#1" class="roulette-table-column" onclick="placeChip('COLUMN_BET', '1')">Col 1</div>`;
|
||||
html += "</div>";
|
||||
|
||||
// Line Bets and 1:1 Bets
|
||||
html += `
|
||||
<div class="roulette-table-row">
|
||||
<div style="flex: 1"></div>
|
||||
<div id="DOZEN_BET#1" class="roulette-table-line" onclick="placeChip('DOZEN_BET', '1')">1st12</div>
|
||||
<div id="DOZEN_BET#2" class="roulette-table-line" onclick="placeChip('DOZEN_BET', '2')">2nd12</div>
|
||||
<div id="DOZEN_BET#3" class="roulette-table-line" onclick="placeChip('DOZEN_BET', '3')">3rd12</div>
|
||||
<div style="flex: 1"></div>
|
||||
</div>
|
||||
<div class="roulette-table-row">
|
||||
<div style="flex: 1"></div>
|
||||
<div id="HIGH_LOW_BET#LOW" class="roulette-table-1to1" onclick="placeChip('HIGH_LOW_BET', 'LOW')">1:18</div>
|
||||
<div id="EVEN_ODD_BET#EVEN" class="roulette-table-1to1" onclick="placeChip('EVEN_ODD_BET', 'EVEN')">EVEN</div>
|
||||
<div id="RED_BLACK_BET#RED" class="roulette-table-1to1" onclick="placeChip('RED_BLACK_BET', 'RED')" style="background-color: red">RED</div>
|
||||
<div id="RED_BLACK_BET#BLACK" class="roulette-table-1to1" onclick="placeChip('RED_BLACK_BET', 'BLACK')" style="background-color: black">BLACK</div>
|
||||
<div id="EVEN_ODD_BET#ODD" class="roulette-table-1to1" onclick="placeChip('EVEN_ODD_BET', 'ODD')">ODD</div>
|
||||
<div id="HIGH_LOW_BET#HIGH" class="roulette-table-1to1" onclick="placeChip('HIGH_LOW_BET', 'HIGH')">19:36</div>
|
||||
<div style="flex: 1"></div>
|
||||
</div>
|
||||
`;
|
||||
|
||||
table.innerHTML = html;
|
||||
}
|
||||
|
||||
function formatFlatBets(bets) {
|
||||
let flatBets = [];
|
||||
|
||||
for (const betCollection of Object.values(bets)) {
|
||||
flatBets = flatBets.concat(betCollection)
|
||||
}
|
||||
|
||||
return flatBets;
|
||||
}
|
||||
|
||||
function formatNormalizedBets(bets) {
|
||||
const normalizedBets = {
|
||||
gamblers: [],
|
||||
gamblersByName: {}
|
||||
};
|
||||
const flatBets = formatFlatBets(bets);
|
||||
|
||||
for (const bet of flatBets) {
|
||||
if (!normalizedBets.gamblers.includes(bet.gambler_username)) {
|
||||
normalizedBets.gamblers.push(bet.gambler_username);
|
||||
}
|
||||
|
||||
if (!normalizedBets.gamblersByName[bet.gambler_username]) {
|
||||
normalizedBets.gamblersByName[bet.gambler_username] = {
|
||||
name: bet.gambler_username,
|
||||
avatar: bet.gambler_profile_url,
|
||||
profile: `/@${bet.gambler_username}`,
|
||||
wagerTotal: {
|
||||
coins: 0,
|
||||
marseybux: 0
|
||||
},
|
||||
wagers: []
|
||||
}
|
||||
}
|
||||
|
||||
const entry = normalizedBets.gamblersByName[bet.gambler_username];
|
||||
|
||||
entry.wagerTotal[bet.wager.currency] += bet.wager.amount;
|
||||
|
||||
const existingWager = entry.wagers.find(wager => wager.bet === bet.bet && wager.which === bet.which);
|
||||
|
||||
if (existingWager) {
|
||||
existingWager.amounts[bet.wager.currency] += bet.wager.amount;
|
||||
} else {
|
||||
const newEntry = {
|
||||
bet: bet.bet,
|
||||
which: bet.which,
|
||||
amounts: {
|
||||
coins: 0,
|
||||
marseybux: 0
|
||||
},
|
||||
};
|
||||
newEntry.amounts[bet.wager.currency] += bet.wager.amount;
|
||||
|
||||
entry.wagers.push(newEntry);
|
||||
}
|
||||
}
|
||||
|
||||
return normalizedBets;
|
||||
}
|
||||
|
||||
function buildPokerChip(avatar) {
|
||||
return `
|
||||
<div class="roulette-poker-chip">
|
||||
<img src="/i/pokerchip.webp" width="40" height="40">
|
||||
<img src="${avatar}" width="40" height="40">
|
||||
</div>
|
||||
`;
|
||||
}
|
||||
|
||||
function buildRouletteBets(bets) {
|
||||
const betArea = document.getElementById("roulette-bets");
|
||||
const flatBets = formatFlatBets(bets);
|
||||
const normalizedBets = formatNormalizedBets(bets);
|
||||
const coinImgHtml = `
|
||||
<img
|
||||
src="/i/rDrama/coins.webp?v=3009"
|
||||
alt="coin"
|
||||
width="32"
|
||||
data-bs-toggle="tooltip"
|
||||
data-bs-placement="bottom"
|
||||
title=""
|
||||
aria-label="Coin"
|
||||
data-bs-original-title="Coin">
|
||||
`;
|
||||
const marseybuxImgHtml = `
|
||||
<img
|
||||
src="/i/marseybux.webp?v=2000"
|
||||
alt="marseybux"
|
||||
data-bs-toggle="tooltip"
|
||||
data-bs-placement="bottom"
|
||||
title=""
|
||||
aria-label="Marseybux"
|
||||
width="32" class="mr-1 ml-1"
|
||||
data-bs-original-title="Marseybux">
|
||||
`;
|
||||
const { participants, coin, marseybux } = flatBets.reduce((prev, next) => {
|
||||
if (!prev.participants.includes(next.gambler_username)) {
|
||||
prev.participants.push(next.gambler_username);
|
||||
}
|
||||
|
||||
if (next.wager.currency == 'coins') {
|
||||
prev.coin += next.wager.amount;
|
||||
} else {
|
||||
prev.marseybux += next.wager.amount;
|
||||
}
|
||||
|
||||
return prev;
|
||||
}, { participants: [], coin: 0, marseybux: 0 });
|
||||
const coinText = `${coin} ${coinImgHtml}`;
|
||||
const marseybuxText = `${marseybux} ${marseybuxImgHtml}`;
|
||||
const playerText = participants.length > 1 ? `${participants.length} players are` : `1 player is`;
|
||||
const totalText = coin && marseybux ? `${coinText} and ${marseybuxText}` : coin ? coinText : marseybuxText;
|
||||
const fullTotalText = participants.length === 0 ? "No one has placed a bet" : `${playerText} betting a total of ${totalText}`;
|
||||
|
||||
let betHtml = `
|
||||
<small class="roulette-total-bets">${fullTotalText}</small>
|
||||
<hr>
|
||||
`;
|
||||
|
||||
for (player of normalizedBets.gamblers) {
|
||||
const { name, avatar, wagerTotal, wagers } = normalizedBets.gamblersByName[player];
|
||||
|
||||
betHtml += `<div class="roulette-bet-summary">`;
|
||||
// Heading
|
||||
betHtml += ` <div class="roulette-bet-summary--heading">`;
|
||||
betHtml += buildPokerChip(avatar);
|
||||
const coinText = wagerTotal.coins > 0 ? `${wagerTotal.coins} ${coinImgHtml}` : "";
|
||||
const procoinText = wagerTotal.marseybux > 0 ? `${wagerTotal.marseybux} ${marseybuxImgHtml}` : "";
|
||||
const bettingText = coinText && procoinText ? `${coinText} and ${procoinText}` : coinText || procoinText;
|
||||
betHtml += `<p>${name} is betting ${bettingText}:</p>`;
|
||||
betHtml += ` </div>`;
|
||||
|
||||
// Individual bets
|
||||
betHtml += `<ul class="roulette-bet-summary--list">`;
|
||||
for (const individualBet of wagers) {
|
||||
const coinText = individualBet.amounts.coins > 0 ? `${individualBet.amounts.coins} ${coinImgHtml}` : "";
|
||||
const procoinText = individualBet.amounts.marseybux > 0 ? `${individualBet.amounts.marseybux} ${marseybuxImgHtml}` : "";
|
||||
const straightUpWhich = (individualBet.which == 37) ? "00" : individualBet.which;
|
||||
const details = {
|
||||
STRAIGHT_UP_BET: `that the number will be ${straightUpWhich}`,
|
||||
LINE_BET: `that the number will be within line ${individualBet.which}`,
|
||||
COLUMN_BET: `that the number will be within column ${individualBet.which}`,
|
||||
DOZEN_BET: `that the number will be within dozen ${individualBet.which}`,
|
||||
EVEN_ODD_BET: `that the number will be ${individualBet.which.toLowerCase()}`,
|
||||
RED_BLACK_BET: `that the color of the number will be ${individualBet.which.toLowerCase()}`,
|
||||
HIGH_LOW_BET: `that the number will be ${individualBet.which === "HIGH" ? "higher than 18" : "lower than 19"}`
|
||||
}
|
||||
const betText = coinText && procoinText ? `${coinText} and ${procoinText}` : coinText || procoinText;
|
||||
|
||||
betHtml += `<li>${betText} ${details[individualBet.bet]}</li>`;
|
||||
}
|
||||
betHtml += `</ul>`;
|
||||
betHtml += `</div>`;
|
||||
}
|
||||
|
||||
betArea.innerHTML = betHtml;
|
||||
}
|
||||
|
||||
function placeChip(bet, which) {
|
||||
const { amount, currency: safeCurrency, localCurrency: currency } = getWager();
|
||||
const whichNice = which == 37 ? "00" : which;
|
||||
const texts = {
|
||||
STRAIGHT_UP_BET: `Bet ${amount} ${currency} on ${whichNice}?\nYou could win ${amount * 35} ${currency}.`,
|
||||
LINE_BET: `Bet ${amount} ${currency} on line ${which}?\nYou could win ${amount * 5} ${currency}.`,
|
||||
COLUMN_BET: `Bet ${amount} ${currency} column ${which}?\nYou could win ${amount * 2} ${currency}.`,
|
||||
DOZEN_BET: `Bet ${amount} ${currency} dozen ${which}?\nYou could win ${amount * 2} ${currency}.`,
|
||||
EVEN_ODD_BET: `Bet ${amount} ${currency} that the number will be ${which.toLowerCase()}?\nYou could win ${amount} ${currency}.`,
|
||||
RED_BLACK_BET: `Bet ${amount} ${currency} that the number will be ${which.toLowerCase()}?\nYou could win ${amount} ${currency}.`,
|
||||
HIGH_LOW_BET: `Bet ${amount} ${currency} that the number will be ${which === "HIGH" ? "higher than 18" : "lower than 19"}?\nYou could win ${amount} ${currency}.`,
|
||||
}
|
||||
const text = texts[bet] || "";
|
||||
const confirmed = window.confirm(text);
|
||||
|
||||
if (confirmed) {
|
||||
const xhr = new XMLHttpRequest();
|
||||
xhr.open("post", "/casino/roulette/place-bet");
|
||||
xhr.setRequestHeader('xhr', 'xhr');
|
||||
xhr.onload = handleRouletteResponse.bind(null, xhr);
|
||||
|
||||
const form = new FormData();
|
||||
form.append("formkey", formkey());
|
||||
form.append("bet", bet);
|
||||
form.append("which", which);
|
||||
form.append("wager", amount);
|
||||
form.append("currency", safeCurrency);
|
||||
|
||||
xhr.send(form);
|
||||
}
|
||||
}
|
||||
|
||||
function addChipsToTable(bets) {
|
||||
const flatBets = formatFlatBets(bets);
|
||||
|
||||
for (const bet of flatBets) {
|
||||
const tableElement = document.getElementById(`${bet.bet}#${bet.which}`);
|
||||
tableElement.style.position = 'relative';
|
||||
const count = tableElement.dataset.count ? parseInt(tableElement.dataset.count) + 1 : 1;
|
||||
tableElement.dataset.count = count;
|
||||
|
||||
const chip = buildPokerChip(bet.gambler_profile_url)
|
||||
tableElement.innerHTML = `${tableElement.innerHTML}<div style="position: absolute; bottom: ${count + 2}px; left: -${count + 2}px; transform: scale(0.5);">${chip}</div>`;
|
||||
}
|
||||
}
|
||||
|
||||
function requestRouletteBets() {
|
||||
const xhr = new XMLHttpRequest();
|
||||
xhr.open("get", "/casino/roulette/bets");
|
||||
xhr.setRequestHeader('xhr', 'xhr');
|
||||
xhr.onload = handleRouletteResponse.bind(null, xhr);
|
||||
xhr.send();
|
||||
}
|
||||
|
||||
function handleRouletteResponse(xhr) {
|
||||
let response;
|
||||
|
||||
try {
|
||||
response = JSON.parse(xhr.response);
|
||||
} catch (error) {
|
||||
console.error(error);
|
||||
}
|
||||
|
||||
const succeeded =
|
||||
xhr.status >= 200 && xhr.status < 300 && response && !response.error;
|
||||
|
||||
if (succeeded) {
|
||||
buildRouletteBets(response.bets);
|
||||
addChipsToTable(response.bets);
|
||||
updatePlayerCurrencies(response.gambler);
|
||||
updateResult("Rolls occur every five minutes", "success");
|
||||
} else {
|
||||
updateResult("Unable to place that bet.", "danger");
|
||||
}
|
||||
}
|
||||
|
||||
if (
|
||||
document.readyState === "complete" ||
|
||||
(document.readyState !== "loading" && !document.documentElement.doScroll)
|
||||
) {
|
||||
initializeGame();
|
||||
} else {
|
||||
document.addEventListener("load", initializeGame);
|
||||
}
|
|
@ -0,0 +1,67 @@
|
|||
function pullSlots() {
|
||||
const { amount, currency } = getWager();
|
||||
|
||||
console.log({amount, currency})
|
||||
|
||||
disableWager();
|
||||
clearResult();
|
||||
document.getElementById("casinoSlotsPull").disabled = true;
|
||||
|
||||
const xhr = new XMLHttpRequest();
|
||||
xhr.open("post", "/casino/slots");
|
||||
xhr.setRequestHeader('xhr', 'xhr');
|
||||
xhr.onload = handleSlotsResponse.bind(null, xhr);
|
||||
|
||||
const form = new FormData();
|
||||
form.append("formkey", formkey());
|
||||
form.append("wager", amount);
|
||||
form.append("currency", currency);
|
||||
|
||||
xhr.send(form);
|
||||
}
|
||||
|
||||
function handleSlotsResponse(xhr) {
|
||||
let response;
|
||||
|
||||
try {
|
||||
response = JSON.parse(xhr.response);
|
||||
} catch (error) {
|
||||
console.error(error);
|
||||
}
|
||||
|
||||
const succeeded =
|
||||
xhr.status >= 200 && xhr.status < 300 && response && !response.error;
|
||||
|
||||
if (succeeded) {
|
||||
const { game_state, gambler } = response;
|
||||
const state = JSON.parse(game_state);
|
||||
const reels = Array.from(document.querySelectorAll(".slots_reel"));
|
||||
const symbols = state.symbols.split(",");
|
||||
|
||||
for (let i = 0; i < 3; i++) {
|
||||
reels[i].innerHTML = symbols[i];
|
||||
}
|
||||
|
||||
let className;
|
||||
|
||||
if (state.text.includes("Jackpot")) {
|
||||
className = "warning";
|
||||
} else if (state.text.includes("Won")) {
|
||||
className = "success";
|
||||
} else if (state.text.includes("Lost")) {
|
||||
className = "danger";
|
||||
} else {
|
||||
className = "success";
|
||||
}
|
||||
|
||||
updateResult(state.text, className);
|
||||
updatePlayerCurrencies(gambler);
|
||||
reloadFeed()
|
||||
} else {
|
||||
updateResult(response.error, "danger");
|
||||
console.error(response.error);
|
||||
}
|
||||
|
||||
enableWager();
|
||||
document.getElementById("casinoSlotsPull").disabled = false;
|
||||
}
|
|
@ -1,232 +1,7 @@
|
|||
{% extends "casino/game_screen.html" %}
|
||||
|
||||
{% block script %}
|
||||
<script nonce="{{g.nonce}}">
|
||||
function makeBlackjackRequest(action) {
|
||||
const xhr = new XMLHttpRequest();
|
||||
xhr.open("post", `/casino/twentyone/${action}`);
|
||||
xhr.setRequestHeader('xhr', 'xhr');
|
||||
xhr.onload = handleBlackjackResponse.bind(null, xhr);
|
||||
xhr.blackjackAction = action;
|
||||
return xhr;
|
||||
}
|
||||
|
||||
function handleBlackjackResponse(xhr) {
|
||||
let status;
|
||||
try {
|
||||
const response = JSON.parse(xhr.response);
|
||||
const succeeded = xhr.status >= 200 &&
|
||||
xhr.status < 300 &&
|
||||
response &&
|
||||
!response.error;
|
||||
|
||||
clearResult();
|
||||
status = xhr.status;
|
||||
|
||||
if (status == 429) {
|
||||
throw new Error(response["details"]);
|
||||
}
|
||||
|
||||
if (succeeded) {
|
||||
updateBlackjackTable(response.state);
|
||||
updateFeed(response.feed);
|
||||
updatePlayerCurrencies(response.gambler);
|
||||
} else {
|
||||
console.error("Error: ", response.error);
|
||||
throw new Error("Error")
|
||||
}
|
||||
} catch (error) {
|
||||
const results = {
|
||||
deal: "Unable to deal a new hand. Is one in progress?",
|
||||
hit: "Unable to hit.",
|
||||
stay: "Unable to stay.",
|
||||
"double-down": "Unable to double down.",
|
||||
"buy-insurance": "Unable to buy insurance."
|
||||
};
|
||||
result = results[xhr.blackjackAction];
|
||||
|
||||
if (status == 429) {
|
||||
result = error.message;
|
||||
}
|
||||
|
||||
updateResult(result, "danger");
|
||||
}
|
||||
}
|
||||
|
||||
function updateBlackjackActions(state) {
|
||||
const actions = Array.from(document.querySelectorAll('.twentyone-btn'));
|
||||
|
||||
// Hide all actions.
|
||||
actions.forEach(action => action.style.display = 'none');
|
||||
|
||||
if (state) {
|
||||
// Show the correct ones.
|
||||
state.actions.forEach(action => document.getElementById(`twentyone-${action}`).style.display = 'inline-block');
|
||||
} else {
|
||||
const dealButton = document.getElementById(`twentyone-DEAL`);
|
||||
|
||||
setTimeout(() => {
|
||||
const dealButton = document.getElementById(`twentyone-DEAL`);
|
||||
})
|
||||
|
||||
if (dealButton) {
|
||||
dealButton.style.display = 'inline-block'
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function updateBlackjackTable(state) {
|
||||
const table = document.getElementById('blackjack-table');
|
||||
const charactersToRanks = {
|
||||
X: "10"
|
||||
};
|
||||
const charactersToSuits = {
|
||||
S: "♠️",
|
||||
H: "♥️",
|
||||
C: "♣️",
|
||||
D: "♦️",
|
||||
};
|
||||
const makeCardset = (from, who, value) => `
|
||||
<div class="blackjack-cardset">
|
||||
<div class="blackjack-cardset-value">
|
||||
${value === -1 ? `${who} went bust` : `${who} has ${value}`}
|
||||
</div>
|
||||
${from
|
||||
.filter(card => card !== "?")
|
||||
.map(([rankCharacter, suitCharacter]) => {
|
||||
const rank = charactersToRanks[rankCharacter] || rankCharacter;
|
||||
const suit = charactersToSuits[suitCharacter] || suitCharacter;
|
||||
return buildPlayingCard(rank, suit);
|
||||
})
|
||||
.join('')}
|
||||
</div>
|
||||
`;
|
||||
const dealerCards = makeCardset(state.dealer, 'Dealer', state.dealer_value);
|
||||
const playerCards = makeCardset(state.player, 'Player', state.player_value);
|
||||
|
||||
updateBlackjackActions(state);
|
||||
|
||||
table.innerHTML = `
|
||||
<div style="position: relative;">
|
||||
${dealerCards}
|
||||
</div>
|
||||
${playerCards}
|
||||
`;
|
||||
|
||||
const currency = state.wager.currency === 'coins' ? 'coins' : 'marseybux';
|
||||
|
||||
switch (state.status) {
|
||||
case 'BLACKJACK':
|
||||
updateResult(`Blackjack: Received ${state.payout} ${currency}`, "warning");
|
||||
break;
|
||||
case 'WON':
|
||||
updateResult(`Won: Received ${state.payout} ${currency}`, "success");
|
||||
break;
|
||||
case 'PUSHED':
|
||||
updateResult(`Pushed: Received ${state.wager.amount} ${currency}`, "success");
|
||||
break;
|
||||
case 'LOST':
|
||||
updateResult(`Lost ${state.wager.amount} ${currency}`, "danger");
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
updateCardsetBackgrounds(state);
|
||||
|
||||
if (state.status === 'PLAYING') {
|
||||
updateResult(`${state.wager.amount} ${currency} are at stake`, "success");
|
||||
} else {
|
||||
enableWager();
|
||||
}
|
||||
}
|
||||
|
||||
function updateCardsetBackgrounds(state) {
|
||||
const cardsets = Array.from(document.querySelectorAll('.blackjack-cardset'));
|
||||
|
||||
for (const cardset of cardsets) {
|
||||
['PLAYING', 'LOST', 'PUSHED', 'WON', 'BLACKJACK'].forEach(status => cardset.classList.remove(`blackjack-cardset__${status}`));
|
||||
cardset.classList.add(`blackjack-cardset__${state.status}`)
|
||||
}
|
||||
}
|
||||
|
||||
function deal() {
|
||||
const request = makeBlackjackRequest('deal');
|
||||
const { amount, currency } = getWager();
|
||||
const form = new FormData();
|
||||
|
||||
form.append("formkey", formkey());
|
||||
form.append("wager", amount);
|
||||
form.append("currency", currency);
|
||||
|
||||
request.send(form);
|
||||
|
||||
clearResult();
|
||||
disableWager();
|
||||
drawFromDeck();
|
||||
}
|
||||
|
||||
function hit() {
|
||||
const request = makeBlackjackRequest('hit');
|
||||
const form = new FormData();
|
||||
form.append("formkey", formkey());
|
||||
request.send(form);
|
||||
|
||||
drawFromDeck();
|
||||
}
|
||||
|
||||
function stay() {
|
||||
const request = makeBlackjackRequest('stay');
|
||||
const form = new FormData();
|
||||
form.append("formkey", formkey());
|
||||
request.send(form);
|
||||
}
|
||||
|
||||
function doubleDown() {
|
||||
const request = makeBlackjackRequest('double-down');
|
||||
const form = new FormData();
|
||||
form.append("formkey", formkey());
|
||||
request.send(form);
|
||||
|
||||
drawFromDeck();
|
||||
}
|
||||
|
||||
function buyInsurance() {
|
||||
const request = makeBlackjackRequest('buy-insurance');
|
||||
const form = new FormData();
|
||||
form.append("formkey", formkey());
|
||||
request.send(form);
|
||||
}
|
||||
|
||||
function buildBlackjackDeck() {
|
||||
document.getElementById('blackjack-table-deck').innerHTML = `
|
||||
<div style="position: absolute; top: 150px; left: -100px;">
|
||||
${buildPlayingCardDeck()}
|
||||
</div>
|
||||
`;
|
||||
}
|
||||
|
||||
function initializeBlackjack() {
|
||||
buildBlackjackDeck();
|
||||
|
||||
try {
|
||||
const passed = document.getElementById('blackjack-table').dataset.state;
|
||||
const state = JSON.parse(passed);
|
||||
updateBlackjackTable(state);
|
||||
} catch (error) {
|
||||
updateBlackjackActions();
|
||||
}
|
||||
}
|
||||
|
||||
if (
|
||||
document.readyState === "complete" ||
|
||||
(document.readyState !== "loading" && !document.documentElement.doScroll)
|
||||
) {
|
||||
initializeBlackjack();
|
||||
} else {
|
||||
document.addEventListener("load", initializeBlackjack);
|
||||
}
|
||||
</script>
|
||||
<script defer src="{{'js/blackjack_screen.js' | asset}}"></script>
|
||||
{% endblock %}
|
||||
|
||||
{% block screen %}
|
||||
|
|
|
@ -27,209 +27,7 @@
|
|||
}
|
||||
</style>
|
||||
|
||||
<script nonce="{{g.nonce}}">
|
||||
/**
|
||||
* This script block contains generic helper function usable across casino games:
|
||||
* - Wagers
|
||||
* - Feed
|
||||
* - Leaderboard
|
||||
*/
|
||||
|
||||
if (
|
||||
document.readyState === "complete" ||
|
||||
(document.readyState !== "loading" && !document.documentElement.doScroll)
|
||||
) {
|
||||
initializeGame();
|
||||
} else {
|
||||
document.addEventListener("load", initializeGame);
|
||||
}
|
||||
|
||||
function initializeGame() {
|
||||
updateFeed();
|
||||
updateLeaderboard();
|
||||
}
|
||||
|
||||
function updatePlayerCurrencies(updated) {
|
||||
if (updated.coins) {
|
||||
document.getElementById("user-coins-amount").innerText = updated.coins;
|
||||
}
|
||||
|
||||
if (updated.marseybux) {
|
||||
document.getElementById("user-bux-amount").innerText = updated.marseybux;
|
||||
}
|
||||
}
|
||||
|
||||
function getWager() {
|
||||
const amount = document.getElementById("wagerAmount").value;
|
||||
const currency = document.querySelector(
|
||||
'input[name="wagerCurrency"]:checked'
|
||||
).value;
|
||||
const genericCurrency = currency == 'marseybux' ? 'marseybux' : 'coins';
|
||||
|
||||
return { amount, currency: genericCurrency, localCurrency: currency };
|
||||
}
|
||||
|
||||
function disableWager() {
|
||||
document.getElementById("wagerAmount").disabled = true;
|
||||
document.getElementById("wagerCoins").disabled = true;
|
||||
document.getElementById("wagerMarseybux").disabled = true;
|
||||
}
|
||||
|
||||
function enableWager() {
|
||||
document.getElementById("wagerAmount").disabled = false;
|
||||
document.getElementById("wagerCoins").disabled = false;
|
||||
document.getElementById("wagerMarseybux").disabled = false;
|
||||
}
|
||||
|
||||
function updateResult(text, className) {
|
||||
clearResult();
|
||||
const result = document.getElementById("casinoGameResult");
|
||||
result.style.visibility = "visible";
|
||||
result.innerText = text;
|
||||
result.classList.add(`alert-${className}`);
|
||||
}
|
||||
|
||||
function clearResult() {
|
||||
const result = document.getElementById("casinoGameResult");
|
||||
result.style.visibility = "hidden";
|
||||
result.innerText = "N/A";
|
||||
result.classList.remove("alert-success", "alert-danger", "alert-warning");
|
||||
}
|
||||
|
||||
function updateFeed(newFeed) {
|
||||
let feed;
|
||||
|
||||
if (newFeed) {
|
||||
feed = newFeed;
|
||||
} else {
|
||||
const gameFeed = document.getElementById("casinoGameFeed");
|
||||
feed = gameFeed.dataset.feed;
|
||||
feed = JSON.parse(feed);
|
||||
gameFeed.dataset.feed = "";
|
||||
}
|
||||
|
||||
const feedHtml = feed
|
||||
.map(
|
||||
(entry) =>
|
||||
`
|
||||
<li
|
||||
style="display: flex; align-items: center; justify-content: space-between;"
|
||||
class="${entry.won_or_lost === "won" ? "text-success" : "text-danger"}">
|
||||
<div>
|
||||
<a href="/@${entry.user}">@${entry.user}</a> ${entry.won_or_lost} ${entry.amount
|
||||
} ${entry.currency}
|
||||
</div>
|
||||
</li>
|
||||
`
|
||||
)
|
||||
.join("");
|
||||
|
||||
document.getElementById("casinoGameFeedList").innerHTML = feedHtml;
|
||||
}
|
||||
|
||||
function reloadFeed() {
|
||||
const game = document.getElementById('casino-game-wrapper').dataset.game;
|
||||
const xhr = new XMLHttpRequest();
|
||||
xhr.open("get", `/casino/${game}/feed`);
|
||||
xhr.setRequestHeader('xhr', 'xhr');
|
||||
xhr.onload = handleFeedResponse.bind(null, xhr);
|
||||
xhr.send();
|
||||
}
|
||||
|
||||
function handleFeedResponse(xhr) {
|
||||
let response;
|
||||
|
||||
try {
|
||||
response = JSON.parse(xhr.response);
|
||||
} catch (error) {
|
||||
console.error(error);
|
||||
}
|
||||
|
||||
const succeeded =
|
||||
xhr.status >= 200 && xhr.status < 300 && response && !response.error;
|
||||
|
||||
if (succeeded) {
|
||||
document.getElementById("casinoGameFeed").dataset.feed = JSON.stringify(response.feed);
|
||||
updateFeed();
|
||||
} else {
|
||||
console.error("error");
|
||||
}
|
||||
}
|
||||
|
||||
function updateLeaderboard() {
|
||||
const leaderboardContainer = document.getElementById("gameLeaderboard");
|
||||
const leaderboardData = JSON.parse(leaderboardContainer.dataset.leaderboard);
|
||||
const [biggestWinnerAllTime, biggestWinner24h, biggestLoser24h, biggestLoserAllTime] = [
|
||||
'biggestWinnerAllTime', 'biggestWinner24h', 'biggestLoser24h', 'biggestLoserAllTime'
|
||||
].map(id => document.getElementById(id));
|
||||
const formatLocalCurrencyName = currency => ({ coins: 'coins', marseybux: 'marseybux' })[currency];
|
||||
|
||||
biggestWinnerAllTime.innerHTML = `
|
||||
<a href="/@${leaderboardData.all_time.biggest_win.user}">${leaderboardData.all_time.biggest_win.user}</a> <br><small>${leaderboardData.all_time.biggest_win.amount} ${formatLocalCurrencyName(leaderboardData.all_time.biggest_win.currency)}</small>
|
||||
`;
|
||||
|
||||
biggestWinner24h.innerHTML = `
|
||||
<a href="/@${leaderboardData.last_24h.biggest_win.user}">${leaderboardData.last_24h.biggest_win.user}</a> <br> <small>${leaderboardData.last_24h.biggest_win.amount} ${formatLocalCurrencyName(leaderboardData.last_24h.biggest_win.currency)}</small>
|
||||
`;
|
||||
|
||||
biggestLoser24h.innerHTML = `
|
||||
<a href="/@${leaderboardData.last_24h.biggest_loss.user}">${leaderboardData.last_24h.biggest_loss.user}</a> <br> <small>${leaderboardData.last_24h.biggest_loss.amount} ${formatLocalCurrencyName(leaderboardData.last_24h.biggest_loss.currency)}</small>
|
||||
`;
|
||||
|
||||
biggestLoserAllTime.innerHTML = `
|
||||
<a href="/@${leaderboardData.all_time.biggest_loss.user}">${leaderboardData.all_time.biggest_loss.user}</a> <br> <small>${leaderboardData.all_time.biggest_loss.amount} ${formatLocalCurrencyName(leaderboardData.all_time.biggest_loss.currency)}</small>
|
||||
`;
|
||||
}
|
||||
|
||||
function getRandomInt(min, max) {
|
||||
min = Math.ceil(min);
|
||||
max = Math.floor(max);
|
||||
return Math.floor(Math.random() * (max - min + 1)) + min;
|
||||
}
|
||||
|
||||
function getRandomCardAngle() {
|
||||
const skew = 10
|
||||
return getRandomInt(-skew, skew);
|
||||
}
|
||||
|
||||
function buildPlayingCard(rank, suit) {
|
||||
return `
|
||||
<div
|
||||
style="transform: scale(0.7) rotateZ(${getRandomCardAngle()}deg)"
|
||||
class="playing-card playing-card_${["♥️", "♦️"].includes(suit) ? 'red' : 'black'}">
|
||||
<div class="playing-card_small playing-card_topright">${rank}${suit}</div>
|
||||
<div class="playing-card_large">${rank}${suit}</div>
|
||||
<div class="playing-card_small playing-card_bottomleft">${rank}${suit}</div>
|
||||
</div>
|
||||
`;
|
||||
}
|
||||
|
||||
function buildPlayingCardDeck(size = 14) {
|
||||
const cards = Array.from({ length: size }, (_, index) => `
|
||||
<div
|
||||
style="bottom: ${index}px; left: ${-index}px"
|
||||
class="flipped-playing-card"></div>
|
||||
`).join('\n');
|
||||
|
||||
return `
|
||||
<div id="playingCardDeck" class="playing-card-deck">
|
||||
${cards}
|
||||
</div>
|
||||
`;
|
||||
}
|
||||
|
||||
function drawFromDeck() {
|
||||
try {
|
||||
const [topCard] = Array.from(document.querySelectorAll("#playingCardDeck > *")).reverse();
|
||||
|
||||
topCard.classList.add('drawing-a-card');
|
||||
|
||||
setTimeout(() => {
|
||||
topCard.classList.remove('drawing-a-card');
|
||||
}, 600);
|
||||
} catch { }
|
||||
}
|
||||
</script>
|
||||
<script defer src="{{'js/game_screen.js' | asset}}"></script>
|
||||
|
||||
{% block script %} {% endblock %}
|
||||
|
||||
|
|
|
@ -1,395 +1,7 @@
|
|||
{% extends "casino/game_screen.html" %} {% block result %} N/A {% endblock %}
|
||||
|
||||
{% block script %}
|
||||
<script nonce="{{g.nonce}}">
|
||||
if (
|
||||
document.readyState === "complete" ||
|
||||
(document.readyState !== "loading" && !document.documentElement.doScroll)
|
||||
) {
|
||||
initializeGame();
|
||||
} else {
|
||||
document.addEventListener("load", initializeGame);
|
||||
}
|
||||
|
||||
// Kiss my ass if you're judgin'
|
||||
const CELL_TO_NUMBER_LOOKUP = {
|
||||
1: 3,
|
||||
2: 6,
|
||||
3: 9,
|
||||
4: 12,
|
||||
5: 15,
|
||||
6: 18,
|
||||
7: 21,
|
||||
8: 24,
|
||||
9: 27,
|
||||
10: 30,
|
||||
11: 33,
|
||||
12: 36,
|
||||
13: 2,
|
||||
14: 5,
|
||||
15: 8,
|
||||
16: 11,
|
||||
17: 14,
|
||||
18: 17,
|
||||
19: 20,
|
||||
20: 23,
|
||||
21: 26,
|
||||
22: 29,
|
||||
23: 32,
|
||||
24: 35,
|
||||
25: 1,
|
||||
26: 4,
|
||||
27: 7,
|
||||
28: 10,
|
||||
29: 13,
|
||||
30: 16,
|
||||
31: 19,
|
||||
32: 22,
|
||||
33: 25,
|
||||
34: 28,
|
||||
35: 31,
|
||||
36: 34
|
||||
};
|
||||
|
||||
function initializeGame() {
|
||||
buildRouletteTable();
|
||||
updateResult("Rolls occur every five minutes", "success");
|
||||
requestRouletteBets();
|
||||
}
|
||||
|
||||
function buildRouletteTable() {
|
||||
const table = document.getElementById('roulette-table');
|
||||
const reds = [1, 3, 5, 7, 9, 12, 14, 16, 18, 19, 21, 23, 25, 27, 30, 32, 34, 36];
|
||||
|
||||
let html = "";
|
||||
|
||||
// Lines
|
||||
html += `
|
||||
<div class="roulette-table-row">
|
||||
<div style="flex: 1"></div>
|
||||
<div id="LINE_BET#1" onclick="placeChip('LINE_BET', '1')" class="roulette-table-1to1">Line 1</div>
|
||||
<div id="LINE_BET#2" onclick="placeChip('LINE_BET', '2')" class="roulette-table-1to1">Line 2</div>
|
||||
<div id="LINE_BET#3" onclick="placeChip('LINE_BET', '3')" class="roulette-table-1to1">Line 3</div>
|
||||
<div id="LINE_BET#4" onclick="placeChip('LINE_BET', '4')" class="roulette-table-1to1">Line 4</div>
|
||||
<div id="LINE_BET#5" onclick="placeChip('LINE_BET', '5')" class="roulette-table-1to1">Line 5</div>
|
||||
<div id="LINE_BET#6" onclick="placeChip('LINE_BET', '6')" class="roulette-table-1to1">Line 6</div>
|
||||
<div style="flex: 1"></div>
|
||||
</div>
|
||||
`;
|
||||
|
||||
// First Column
|
||||
html += "<div class=\"roulette-table-row\">";
|
||||
html += `<div id="STRAIGHT_UP_BET#37" onclick="placeChip('STRAIGHT_UP_BET', '37')" class="roulette-table-number roulette-table-number__green">00</div>`
|
||||
for (let i = 1; i < 13; i++) {
|
||||
const correctNumber = CELL_TO_NUMBER_LOOKUP[i];
|
||||
const isRed = reds.includes(correctNumber);
|
||||
|
||||
html += `<div
|
||||
id="STRAIGHT_UP_BET#${correctNumber}"
|
||||
onclick="placeChip('STRAIGHT_UP_BET', '${correctNumber}')"
|
||||
class="roulette-table-number roulette-table-number__${isRed ? 'red' : 'black'}">
|
||||
${correctNumber}
|
||||
</div>
|
||||
`;
|
||||
}
|
||||
html += `<div id="COLUMN_BET#3" class="roulette-table-column" onclick="placeChip('COLUMN_BET', '3')">Col 3</div>`;
|
||||
html += "</div>";
|
||||
|
||||
// Second Column
|
||||
html += "<div class=\"roulette-table-row\">";
|
||||
html += `<div id="roulette-spacer-left-middle" class="roulette-table-number roulette-table-number__green"></div>`
|
||||
for (let i = 13; i < 25; i++) {
|
||||
const correctNumber = CELL_TO_NUMBER_LOOKUP[i];
|
||||
const isRed = reds.includes(correctNumber);
|
||||
|
||||
html += `<div
|
||||
id="STRAIGHT_UP_BET#${correctNumber}"
|
||||
onclick="placeChip('STRAIGHT_UP_BET', '${correctNumber}')"
|
||||
class="roulette-table-number roulette-table-number__${isRed ? 'red' : 'black'}">
|
||||
${correctNumber}
|
||||
</div>
|
||||
`;
|
||||
}
|
||||
html += `<div id="COLUMN_BET#2" class="roulette-table-column" onclick="placeChip('COLUMN_BET', '2')">Col 2</div>`;
|
||||
html += "</div>";
|
||||
|
||||
// Third Column
|
||||
html += "<div class=\"roulette-table-row\">";
|
||||
html += `<div id="STRAIGHT_UP_BET#0" onclick="placeChip('STRAIGHT_UP_BET', '0')" class="roulette-table-number roulette-table-number__green">0</div>`
|
||||
for (let i = 25; i < 37; i++) {
|
||||
const correctNumber = CELL_TO_NUMBER_LOOKUP[i];
|
||||
const isRed = reds.includes(correctNumber);
|
||||
|
||||
html += `<div
|
||||
id="STRAIGHT_UP_BET#${correctNumber}"
|
||||
onclick="placeChip('STRAIGHT_UP_BET', '${correctNumber}')"
|
||||
class="roulette-table-number roulette-table-number__${isRed ? 'red' : 'black'}">
|
||||
${correctNumber}
|
||||
</div>
|
||||
`;
|
||||
}
|
||||
html += `<div id="COLUMN_BET#1" class="roulette-table-column" onclick="placeChip('COLUMN_BET', '1')">Col 1</div>`;
|
||||
html += "</div>";
|
||||
|
||||
// Line Bets and 1:1 Bets
|
||||
html += `
|
||||
<div class="roulette-table-row">
|
||||
<div style="flex: 1"></div>
|
||||
<div id="DOZEN_BET#1" class="roulette-table-line" onclick="placeChip('DOZEN_BET', '1')">1st12</div>
|
||||
<div id="DOZEN_BET#2" class="roulette-table-line" onclick="placeChip('DOZEN_BET', '2')">2nd12</div>
|
||||
<div id="DOZEN_BET#3" class="roulette-table-line" onclick="placeChip('DOZEN_BET', '3')">3rd12</div>
|
||||
<div style="flex: 1"></div>
|
||||
</div>
|
||||
<div class="roulette-table-row">
|
||||
<div style="flex: 1"></div>
|
||||
<div id="HIGH_LOW_BET#LOW" class="roulette-table-1to1" onclick="placeChip('HIGH_LOW_BET', 'LOW')">1:18</div>
|
||||
<div id="EVEN_ODD_BET#EVEN" class="roulette-table-1to1" onclick="placeChip('EVEN_ODD_BET', 'EVEN')">EVEN</div>
|
||||
<div id="RED_BLACK_BET#RED" class="roulette-table-1to1" onclick="placeChip('RED_BLACK_BET', 'RED')" style="background-color: red">RED</div>
|
||||
<div id="RED_BLACK_BET#BLACK" class="roulette-table-1to1" onclick="placeChip('RED_BLACK_BET', 'BLACK')" style="background-color: black">BLACK</div>
|
||||
<div id="EVEN_ODD_BET#ODD" class="roulette-table-1to1" onclick="placeChip('EVEN_ODD_BET', 'ODD')">ODD</div>
|
||||
<div id="HIGH_LOW_BET#HIGH" class="roulette-table-1to1" onclick="placeChip('HIGH_LOW_BET', 'HIGH')">19:36</div>
|
||||
<div style="flex: 1"></div>
|
||||
</div>
|
||||
`;
|
||||
|
||||
table.innerHTML = html;
|
||||
}
|
||||
|
||||
function formatFlatBets(bets) {
|
||||
let flatBets = [];
|
||||
|
||||
for (const betCollection of Object.values(bets)) {
|
||||
flatBets = flatBets.concat(betCollection)
|
||||
}
|
||||
|
||||
return flatBets;
|
||||
}
|
||||
|
||||
function formatNormalizedBets(bets) {
|
||||
const normalizedBets = {
|
||||
gamblers: [],
|
||||
gamblersByName: {}
|
||||
};
|
||||
const flatBets = formatFlatBets(bets);
|
||||
|
||||
for (const bet of flatBets) {
|
||||
if (!normalizedBets.gamblers.includes(bet.gambler_username)) {
|
||||
normalizedBets.gamblers.push(bet.gambler_username);
|
||||
}
|
||||
|
||||
if (!normalizedBets.gamblersByName[bet.gambler_username]) {
|
||||
normalizedBets.gamblersByName[bet.gambler_username] = {
|
||||
name: bet.gambler_username,
|
||||
avatar: bet.gambler_profile_url,
|
||||
profile: `/@${bet.gambler_username}`,
|
||||
wagerTotal: {
|
||||
coins: 0,
|
||||
marseybux: 0
|
||||
},
|
||||
wagers: []
|
||||
}
|
||||
}
|
||||
|
||||
const entry = normalizedBets.gamblersByName[bet.gambler_username];
|
||||
|
||||
entry.wagerTotal[bet.wager.currency] += bet.wager.amount;
|
||||
|
||||
const existingWager = entry.wagers.find(wager => wager.bet === bet.bet && wager.which === bet.which);
|
||||
|
||||
if (existingWager) {
|
||||
existingWager.amounts[bet.wager.currency] += bet.wager.amount;
|
||||
} else {
|
||||
const newEntry = {
|
||||
bet: bet.bet,
|
||||
which: bet.which,
|
||||
amounts: {
|
||||
coins: 0,
|
||||
marseybux: 0
|
||||
},
|
||||
};
|
||||
newEntry.amounts[bet.wager.currency] += bet.wager.amount;
|
||||
|
||||
entry.wagers.push(newEntry);
|
||||
}
|
||||
}
|
||||
|
||||
return normalizedBets;
|
||||
}
|
||||
|
||||
function buildPokerChip(avatar) {
|
||||
return `
|
||||
<div class="roulette-poker-chip">
|
||||
<img src="/i/pokerchip.webp" width="40" height="40">
|
||||
<img src="${avatar}" width="40" height="40">
|
||||
</div>
|
||||
`;
|
||||
}
|
||||
|
||||
function buildRouletteBets(bets) {
|
||||
const betArea = document.getElementById("roulette-bets");
|
||||
const flatBets = formatFlatBets(bets);
|
||||
const normalizedBets = formatNormalizedBets(bets);
|
||||
const coinImgHtml = `
|
||||
<img
|
||||
src="/i/rDrama/coins.webp?v=3009"
|
||||
alt="coin"
|
||||
width="32"
|
||||
data-bs-toggle="tooltip"
|
||||
data-bs-placement="bottom"
|
||||
title=""
|
||||
aria-label="Coin"
|
||||
data-bs-original-title="Coin">
|
||||
`;
|
||||
const marseybuxImgHtml = `
|
||||
<img
|
||||
src="/i/marseybux.webp?v=2000"
|
||||
alt="marseybux"
|
||||
data-bs-toggle="tooltip"
|
||||
data-bs-placement="bottom"
|
||||
title=""
|
||||
aria-label="Marseybux"
|
||||
width="32" class="mr-1 ml-1"
|
||||
data-bs-original-title="Marseybux">
|
||||
`;
|
||||
const { participants, coin, marseybux } = flatBets.reduce((prev, next) => {
|
||||
if (!prev.participants.includes(next.gambler_username)) {
|
||||
prev.participants.push(next.gambler_username);
|
||||
}
|
||||
|
||||
if (next.wager.currency == 'coins') {
|
||||
prev.coin += next.wager.amount;
|
||||
} else {
|
||||
prev.marseybux += next.wager.amount;
|
||||
}
|
||||
|
||||
return prev;
|
||||
}, { participants: [], coin: 0, marseybux: 0 });
|
||||
const coinText = `${coin} ${coinImgHtml}`;
|
||||
const marseybuxText = `${marseybux} ${marseybuxImgHtml}`;
|
||||
const playerText = participants.length > 1 ? `${participants.length} players are` : `1 player is`;
|
||||
const totalText = coin && marseybux ? `${coinText} and ${marseybuxText}` : coin ? coinText : marseybuxText;
|
||||
const fullTotalText = participants.length === 0 ? "No one has placed a bet" : `${playerText} betting a total of ${totalText}`;
|
||||
|
||||
let betHtml = `
|
||||
<small class="roulette-total-bets">${fullTotalText}</small>
|
||||
<hr>
|
||||
`;
|
||||
|
||||
for (player of normalizedBets.gamblers) {
|
||||
const { name, avatar, wagerTotal, wagers } = normalizedBets.gamblersByName[player];
|
||||
|
||||
betHtml += `<div class="roulette-bet-summary">`;
|
||||
// Heading
|
||||
betHtml += ` <div class="roulette-bet-summary--heading">`;
|
||||
betHtml += buildPokerChip(avatar);
|
||||
const coinText = wagerTotal.coins > 0 ? `${wagerTotal.coins} ${coinImgHtml}` : "";
|
||||
const procoinText = wagerTotal.marseybux > 0 ? `${wagerTotal.marseybux} ${marseybuxImgHtml}` : "";
|
||||
const bettingText = coinText && procoinText ? `${coinText} and ${procoinText}` : coinText || procoinText;
|
||||
betHtml += `<p>${name} is betting ${bettingText}:</p>`;
|
||||
betHtml += ` </div>`;
|
||||
|
||||
// Individual bets
|
||||
betHtml += `<ul class="roulette-bet-summary--list">`;
|
||||
for (const individualBet of wagers) {
|
||||
const coinText = individualBet.amounts.coins > 0 ? `${individualBet.amounts.coins} ${coinImgHtml}` : "";
|
||||
const procoinText = individualBet.amounts.marseybux > 0 ? `${individualBet.amounts.marseybux} ${marseybuxImgHtml}` : "";
|
||||
const straightUpWhich = (individualBet.which == 37) ? "00" : individualBet.which;
|
||||
const details = {
|
||||
STRAIGHT_UP_BET: `that the number will be ${straightUpWhich}`,
|
||||
LINE_BET: `that the number will be within line ${individualBet.which}`,
|
||||
COLUMN_BET: `that the number will be within column ${individualBet.which}`,
|
||||
DOZEN_BET: `that the number will be within dozen ${individualBet.which}`,
|
||||
EVEN_ODD_BET: `that the number will be ${individualBet.which.toLowerCase()}`,
|
||||
RED_BLACK_BET: `that the color of the number will be ${individualBet.which.toLowerCase()}`,
|
||||
HIGH_LOW_BET: `that the number will be ${individualBet.which === "HIGH" ? "higher than 18" : "lower than 19"}`
|
||||
}
|
||||
const betText = coinText && procoinText ? `${coinText} and ${procoinText}` : coinText || procoinText;
|
||||
|
||||
betHtml += `<li>${betText} ${details[individualBet.bet]}</li>`;
|
||||
}
|
||||
betHtml += `</ul>`;
|
||||
betHtml += `</div>`;
|
||||
}
|
||||
|
||||
betArea.innerHTML = betHtml;
|
||||
}
|
||||
|
||||
function placeChip(bet, which) {
|
||||
const { amount, currency: safeCurrency, localCurrency: currency } = getWager();
|
||||
const whichNice = which == 37 ? "00" : which;
|
||||
const texts = {
|
||||
STRAIGHT_UP_BET: `Bet ${amount} ${currency} on ${whichNice}?\nYou could win ${amount * 35} ${currency}.`,
|
||||
LINE_BET: `Bet ${amount} ${currency} on line ${which}?\nYou could win ${amount * 5} ${currency}.`,
|
||||
COLUMN_BET: `Bet ${amount} ${currency} column ${which}?\nYou could win ${amount * 2} ${currency}.`,
|
||||
DOZEN_BET: `Bet ${amount} ${currency} dozen ${which}?\nYou could win ${amount * 2} ${currency}.`,
|
||||
EVEN_ODD_BET: `Bet ${amount} ${currency} that the number will be ${which.toLowerCase()}?\nYou could win ${amount} ${currency}.`,
|
||||
RED_BLACK_BET: `Bet ${amount} ${currency} that the number will be ${which.toLowerCase()}?\nYou could win ${amount} ${currency}.`,
|
||||
HIGH_LOW_BET: `Bet ${amount} ${currency} that the number will be ${which === "HIGH" ? "higher than 18" : "lower than 19"}?\nYou could win ${amount} ${currency}.`,
|
||||
}
|
||||
const text = texts[bet] || "";
|
||||
const confirmed = window.confirm(text);
|
||||
|
||||
if (confirmed) {
|
||||
const xhr = new XMLHttpRequest();
|
||||
xhr.open("post", "/casino/roulette/place-bet");
|
||||
xhr.setRequestHeader('xhr', 'xhr');
|
||||
xhr.onload = handleRouletteResponse.bind(null, xhr);
|
||||
|
||||
const form = new FormData();
|
||||
form.append("formkey", formkey());
|
||||
form.append("bet", bet);
|
||||
form.append("which", which);
|
||||
form.append("wager", amount);
|
||||
form.append("currency", safeCurrency);
|
||||
|
||||
xhr.send(form);
|
||||
}
|
||||
}
|
||||
|
||||
function addChipsToTable(bets) {
|
||||
const flatBets = formatFlatBets(bets);
|
||||
|
||||
for (const bet of flatBets) {
|
||||
const tableElement = document.getElementById(`${bet.bet}#${bet.which}`);
|
||||
tableElement.style.position = 'relative';
|
||||
const count = tableElement.dataset.count ? parseInt(tableElement.dataset.count) + 1 : 1;
|
||||
tableElement.dataset.count = count;
|
||||
|
||||
const chip = buildPokerChip(bet.gambler_profile_url)
|
||||
tableElement.innerHTML = `${tableElement.innerHTML}<div style="position: absolute; bottom: ${count + 2}px; left: -${count + 2}px; transform: scale(0.5);">${chip}</div>`;
|
||||
}
|
||||
}
|
||||
|
||||
function requestRouletteBets() {
|
||||
const xhr = new XMLHttpRequest();
|
||||
xhr.open("get", "/casino/roulette/bets");
|
||||
xhr.setRequestHeader('xhr', 'xhr');
|
||||
xhr.onload = handleRouletteResponse.bind(null, xhr);
|
||||
xhr.send();
|
||||
}
|
||||
|
||||
function handleRouletteResponse(xhr) {
|
||||
let response;
|
||||
|
||||
try {
|
||||
response = JSON.parse(xhr.response);
|
||||
} catch (error) {
|
||||
console.error(error);
|
||||
}
|
||||
|
||||
const succeeded =
|
||||
xhr.status >= 200 && xhr.status < 300 && response && !response.error;
|
||||
|
||||
if (succeeded) {
|
||||
buildRouletteBets(response.bets);
|
||||
addChipsToTable(response.bets);
|
||||
updatePlayerCurrencies(response.gambler);
|
||||
updateResult("Rolls occur every five minutes", "success");
|
||||
} else {
|
||||
updateResult("Unable to place that bet.", "danger");
|
||||
}
|
||||
}
|
||||
</script>
|
||||
<script defer src="{{'js/roulette_screen.js' | asset}}"></script>
|
||||
{% endblock %}
|
||||
|
||||
{% block screen %}
|
||||
|
|
|
@ -1,75 +1,7 @@
|
|||
{% extends "casino/game_screen.html" %} {% block result %} N/A {% endblock %}
|
||||
|
||||
{% block script %}
|
||||
<script nonce="{{g.nonce}}">
|
||||
function pullSlots() {
|
||||
const { amount, currency } = getWager();
|
||||
|
||||
console.log({amount, currency})
|
||||
|
||||
disableWager();
|
||||
clearResult();
|
||||
document.getElementById("casinoSlotsPull").disabled = true;
|
||||
|
||||
const xhr = new XMLHttpRequest();
|
||||
xhr.open("post", "/casino/slots");
|
||||
xhr.setRequestHeader('xhr', 'xhr');
|
||||
xhr.onload = handleSlotsResponse.bind(null, xhr);
|
||||
|
||||
const form = new FormData();
|
||||
form.append("formkey", formkey());
|
||||
form.append("wager", amount);
|
||||
form.append("currency", currency);
|
||||
|
||||
xhr.send(form);
|
||||
}
|
||||
|
||||
function handleSlotsResponse(xhr) {
|
||||
let response;
|
||||
|
||||
try {
|
||||
response = JSON.parse(xhr.response);
|
||||
} catch (error) {
|
||||
console.error(error);
|
||||
}
|
||||
|
||||
const succeeded =
|
||||
xhr.status >= 200 && xhr.status < 300 && response && !response.error;
|
||||
|
||||
if (succeeded) {
|
||||
const { game_state, gambler } = response;
|
||||
const state = JSON.parse(game_state);
|
||||
const reels = Array.from(document.querySelectorAll(".slots_reel"));
|
||||
const symbols = state.symbols.split(",");
|
||||
|
||||
for (let i = 0; i < 3; i++) {
|
||||
reels[i].innerHTML = symbols[i];
|
||||
}
|
||||
|
||||
let className;
|
||||
|
||||
if (state.text.includes("Jackpot")) {
|
||||
className = "warning";
|
||||
} else if (state.text.includes("Won")) {
|
||||
className = "success";
|
||||
} else if (state.text.includes("Lost")) {
|
||||
className = "danger";
|
||||
} else {
|
||||
className = "success";
|
||||
}
|
||||
|
||||
updateResult(state.text, className);
|
||||
updatePlayerCurrencies(gambler);
|
||||
reloadFeed()
|
||||
} else {
|
||||
updateResult(response.error, "danger");
|
||||
console.error(response.error);
|
||||
}
|
||||
|
||||
enableWager();
|
||||
document.getElementById("casinoSlotsPull").disabled = false;
|
||||
}
|
||||
</script>
|
||||
<script defer src="{{'js/slots_screen.js' | asset}}"></script>
|
||||
{% endblock %}
|
||||
|
||||
{% block screen %}
|
||||
|
|
Loading…
Reference in New Issue