import random class Treasure: special_min = 100 special_max = 1000 standard_min = 10 standard_max = 100 def __init__(self, g): self.db = g.db def check_for_treasure(self, in_text, from_comment): has_gamble_command = '!slots' in in_text or '!blackjack' in in_text if not has_gamble_command: seed = random.randint(1, 1000) is_special = seed == 1000 # 0.1% chance is_standard = seed >= 990 # 1.0% chance amount = 0 if is_special: amount = random.randint(self.special_min, self.special_max) elif is_standard: amount = random.randint(self.standard_min, self.standard_max) # Mimic: 25% chance if random.randint(1, 100) > 75: amount = -amount if amount != 0: user = from_comment.author user.coins += amount if user.coins < 0: user.coins = 0 from_comment.treasure_amount = str(amount) self.db.add(user) self.db.add(from_comment) self.db.commit()