MarseyWorld/files/assets/js/fireworks.js

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const fireworks = document.getElementsByClassName("firework")
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let counter = 0
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for (let firework of fireworks){
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const timeout = 2000 * counter
counter++
setTimeout(() => {
setInterval(() => {
firework.firstElementChild.src = "/i/firework-trail.webp"
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const xpos = Math.floor(Math.random() * 80) + 5
let ypos = 95
firework.style.top=ypos+"%"
firework.style.left=xpos+"%"
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firework.style.display="inline-block"
const hue = Math.floor(Math.random()*360)+1
firework.style.filter="hue-rotate("+hue+"deg)"
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let id = null
const height = Math.floor(Math.random()*60)+15
clearInterval(id);
id = setInterval(frame, 20);
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const vnum = Math.floor(Math.random()*1000)
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function frame() {
if (ypos <= height) {
clearInterval(id);
firework.firstElementChild.src = "/i/firework-explosion.webp?v="+vnum
} else {
ypos--;
firework.style.top=ypos+"%"
}
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}
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}, 5000)
}, timeout)
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}