Allowed for start command and nicer error messages
parent
b3a0a026cb
commit
a8e823f593
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@ -114,12 +114,13 @@ class GameFlow {
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}
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private async handleSetupPhase(userInput?: string): Promise<void> {
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userInput = userInput?.toLowerCase()
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let responseMessage = "";
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// Logic to handle initial setup
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switch (this.gameState.subPhase) {
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case 0:
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// Weapons Purchase Subphase
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if (!userInput) {
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if (!userInput || userInput === 'start') {
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// Send instructions to the user for the current subphase
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responseMessage = `${MessageService.getRandomMessage(
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MessageFileName.Oregon_WeaponPurchase,
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@ -136,6 +137,10 @@ class GameFlow {
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} else {
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// If there was an error, include the error message in responseMessage
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responseMessage = `${purchaseResult.errorMessage}`;
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responseMessage += `\n\n${MessageService.getRandomMessage(
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MessageFileName.Oregon_WeaponPurchase,
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{}
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)}`
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// Do not advance subphase; possibly prompt the same instructions with an error message
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}
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}
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@ -154,6 +159,10 @@ class GameFlow {
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return this.handleSetupPhase(); // Call setup phase again for next subphase
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} else {
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responseMessage = purchaseResult.errorMessage || '';
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responseMessage += `\n\n${MessageService.getRandomMessage(
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MessageFileName.Oregon_OxenPurchase,
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{}
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)}`
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}
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}
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break;
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@ -171,6 +180,10 @@ class GameFlow {
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return this.handleSetupPhase(); // Call setup phase again for next subphase
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} else {
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responseMessage = purchaseResult.errorMessage || '';
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responseMessage += `\n\n${MessageService.getRandomMessage(
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MessageFileName.Oregon_FoodPurchase,
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{}
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)}`
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}
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}
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break;
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@ -188,6 +201,10 @@ class GameFlow {
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return this.handleSetupPhase(); // Call setup phase again for next subphase
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} else {
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responseMessage = purchaseResult.errorMessage || '';
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responseMessage += `\n\n${MessageService.getRandomMessage(
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MessageFileName.Oregon_AmmoPurchase,
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{}
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)}`
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}
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}
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break;
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@ -205,6 +222,10 @@ class GameFlow {
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return this.handleSetupPhase(); // Call setup phase again for next subphase
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} else {
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responseMessage = purchaseResult.errorMessage || '';
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responseMessage += `\n\n${MessageService.getRandomMessage(
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MessageFileName.Oregon_ClothingPurchase,
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{}
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)}`
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}
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}
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break;
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@ -222,6 +243,10 @@ class GameFlow {
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return this.handleSetupPhase(); // Call setup phase again for next subphase
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} else {
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responseMessage = purchaseResult.errorMessage || '';
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responseMessage += `\n\n${MessageService.getRandomMessage(
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MessageFileName.Oregon_MiscSuppliesPurchase,
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{}
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)}`
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}
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}
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break;
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