updated game state with death flag to end game
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abcce0985c
commit
80a9ec5807
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@ -31,6 +31,7 @@ class GameState {
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tacticsChoiceWhenAttacked: number = 0;
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actionChoiceForEachTurn: number = 0;
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fortOptionFlag: boolean = false;
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death: boolean = false;
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constructor(authorId: string) {
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// Load existing session for authorId or create default values
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