starting money
parent
3ad1191f98
commit
0b7c389875
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@ -38,7 +38,7 @@ class GameState {
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hostilityOfRidersFactor: number = 0;
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shootingWordSelector: string = '';
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shootingWordVariations: string[] = [];
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cashLeftAfterInitialPurchases: number = 0;
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cashLeftAfterInitialPurchases: number = 800;
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tacticsChoiceWhenAttacked: number = 0;
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actionChoiceForEachTurn: number = 0;
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fortOptionFlag: boolean = false;
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