forked from rDrama/rDrama
made wordle and blackjack ajax
parent
0489252934
commit
b70ea883e8
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@ -436,4 +436,57 @@ class Comment(Base):
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@property
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@property
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@lazy
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@lazy
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def active_flags(self): return self.flags.count()
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def active_flags(self): return self.flags.count()
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@lazy
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def wordle_html(self, v):
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if not self.wordle_result: return ''
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split_wordle_result = self.wordle_result.split('_')
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wordle_guesses = split_wordle_result[0]
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wordle_status = split_wordle_result[1]
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wordle_answer = split_wordle_result[2]
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body = f"<span id='wordle-{self.id}' class='ml-2'><small>{wordle_guesses}</small>"
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if wordle_status == 'active' and v and v.id == self.author_id:
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body += f'''<input autocomplete="off" id="guess_box" type="text" name="guess" class="form-control" maxsize="4" style="width: 200px;display: initial"placeholder="5-letter guess"></input><button class="action-{self.id} btn btn-success small" style="text-transform: uppercase; padding: 2px"onclick="handle_action('wordle','{self.id}',document.getElementById('guess_box').value)">Guess</button>'''
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elif wordle_status == 'won':
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body += "<strong class='ml-2'>Correct!</strong>"
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elif wordle_status == 'lost':
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body += f"<strong class='ml-2'>Lost. The answer was: {wordle_answer}</strong>"
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body += '</span>'
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return body
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@lazy
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def blackjack_html(self, v):
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if not self.blackjack_result: return ''
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split_result = self.blackjack_result.split('_')
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blackjack_status = split_result[3]
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player_hand = split_result[0].replace('X', '10')
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dealer_hand = split_result[1].split('/')[0] if blackjack_status == 'active' else split_result[1]
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dealer_hand = dealer_hand.replace('X', '10')
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wager = split_result[4]
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kind = split_result[5]
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currency_kind = "Coins" if kind == "coins" else "Marseybucks"
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body = f"<span id='blackjack-{self.id}' class='ml-2'><em>{player_hand} vs. {dealer_hand}</em>"
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if blackjack_status == 'active' and v.id == self.author_id:
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body += f'''<button class="action-{self.id} btn btn-success small" style="text-transform: uppercase; padding: 2px"onclick="handle_action('blackjack','{self.id}','hit')">Hit</button>
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<button class="action-{self.id} btn btn-danger small" style="text-transform: uppercase; padding: 2px"onclick="handle_action('blackjack','{self.id}','stay')">Stay</button>'''
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elif blackjack_status == 'push':
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body += f"<strong class='ml-2'>Pushed. Refunded {wager} {currency_kind}.</strong>"
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elif blackjack_status == 'bust':
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body += f"<strong class='ml-2'>Bust. Lost {wager} {currency_kind}.</strong>"
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elif blackjack_status == 'lost':
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body += f"<strong class='ml-2'>Lost {wager} {currency_kind}.</strong>"
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elif blackjack_status == 'won':
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body += f"<strong class='ml-2'>Won {wager} {currency_kind}.</strong>"
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elif blackjack_status == 'blackjack':
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body += f"<strong class='ml-2'>Blackjack! Won {floor(wager_value * 3/2)} {currency_kind}.</strong>"
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body += '</span>'
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return body
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@ -1048,7 +1048,8 @@ def unsave_comment(cid, v):
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def handle_blackjack_action(cid, v):
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def handle_blackjack_action(cid, v):
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comment = get_comment(cid)
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comment = get_comment(cid)
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if 'active' in comment.blackjack_result:
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if 'active' in comment.blackjack_result:
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action = request.values.get("action", "")
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try: action = request.values.get("thing").strip().lower()
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except: abort(400)
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if action == 'hit': player_hit(comment)
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if action == 'hit': player_hit(comment)
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elif action == 'stay': player_stayed(comment)
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elif action == 'stay': player_stayed(comment)
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@ -1056,7 +1057,7 @@ def handle_blackjack_action(cid, v):
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g.db.add(comment)
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g.db.add(comment)
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g.db.add(v)
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g.db.add(v)
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g.db.commit()
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g.db.commit()
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return { "message" : "..." }
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return {"response" : comment.blackjack_html(v)}
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def diff_words(answer, guess):
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def diff_words(answer, guess):
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@ -1078,6 +1079,7 @@ def diff_words(answer, guess):
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diffs[i] = 0
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diffs[i] = 0
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return diffs
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return diffs
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@app.post("/wordle/<cid>")
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@app.post("/wordle/<cid>")
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@limiter.limit("1/second;30/minute;200/hour;1000/day")
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@limiter.limit("1/second;30/minute;200/hour;1000/day")
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@auth_required
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@auth_required
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@ -1088,7 +1090,7 @@ def handle_wordle_action(cid, v):
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guesses, status, answer = comment.wordle_result.split("_")
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guesses, status, answer = comment.wordle_result.split("_")
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count = len(guesses.split(" -> "))
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count = len(guesses.split(" -> "))
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try: guess = request.values.get("guess").strip().lower()
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try: guess = request.values.get("thing").strip().lower()
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except: abort(400)
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except: abort(400)
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if len(guess) != 5 or not d.check(guess) and guess not in WORDLE_LIST:
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if len(guess) != 5 or not d.check(guess) and guess not in WORDLE_LIST:
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@ -1106,4 +1108,4 @@ def handle_wordle_action(cid, v):
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g.db.add(comment)
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g.db.add(comment)
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g.db.commit()
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g.db.commit()
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return {"message" : "."}
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return {"response" : comment.wordle_html(v)}
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@ -157,23 +157,6 @@
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{% set isreply = False %}
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{% set isreply = False %}
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{% endif %}
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{% endif %}
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{% if c.blackjack_result %}
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{% set split_result = c.blackjack_result.split('_') %}
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{% set blackjack_status = split_result[3] %}
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{% set player_hand = split_result[0].replace('X', '10') %}
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{% set dealer_hand = split_result[1].split('/')[0] if blackjack_status == 'active' else split_result[1] %}
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{% set dealer_hand = dealer_hand.replace('X', '10') %}
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{% set wager = split_result[4] %}
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{% set kind = split_result[5] %}
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{% endif %}
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{% if c.wordle_result %}
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{% set split_wordle_result = c.wordle_result.split('_') %}
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{% set wordle_guesses = split_wordle_result[0] %}
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{% set wordle_status = split_wordle_result[1] %}
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{% set wordle_answer = split_wordle_result[2] %}
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{% endif %}
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<div id="comment-{{c.id}}" class="anchor {% if c.unread %}unread{% endif %} comment {% if standalone and level==1 %} mt-0{% endif %} {% if c.collapse_for_user(v,request.path) %}collapsed{% endif %}" style="{% if isreply %}padding-left:0!important;{% elif not c.unread %}border-left: 2px solid {% if c.ghost %}var(--primary){% else %}#{{c.author.namecolor}};{% endif %}{% endif %} {% if c.unread %}padding: 10px 10px 10px !important;{% endif %}">
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<div id="comment-{{c.id}}" class="anchor {% if c.unread %}unread{% endif %} comment {% if standalone and level==1 %} mt-0{% endif %} {% if c.collapse_for_user(v,request.path) %}collapsed{% endif %}" style="{% if isreply %}padding-left:0!important;{% elif not c.unread %}border-left: 2px solid {% if c.ghost %}var(--primary){% else %}#{{c.author.namecolor}};{% endif %}{% endif %} {% if c.unread %}padding: 10px 10px 10px !important;{% endif %}">
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{% if not isreply %}
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{% if not isreply %}
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<span class="comment-collapse-desktop d-none d-md-block" {% if not c.unread %}style="border-left: 2px solid {% if c.ghost %}var(--primary){% else %}#{{c.author.namecolor}}{% endif %}"{% endif %} onclick="collapse_comment('{{c.id}}')"></span>
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<span class="comment-collapse-desktop d-none d-md-block" {% if not c.unread %}style="border-left: 2px solid {% if c.ghost %}var(--primary){% else %}#{{c.author.namecolor}}{% endif %}"{% endif %} onclick="collapse_comment('{{c.id}}')"></span>
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@ -255,35 +238,11 @@
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{% endif %}
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{% endif %}
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{% if c.blackjack_result %}
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{% if c.blackjack_result %}
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{% set currency_kind = "Coins" if kind == "coins" else "Marseybucks" %}
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{{c.blackjack_html(v) | safe}}
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<em>{{player_hand}} vs. {{dealer_hand}}</em>
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{% if blackjack_status == 'active' and v.id == c.author_id %}
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<button class="btn btn-success small" style="text-transform: uppercase; padding: 2px"onclick="handle_blackjack_action('{{c.id}}', 'hit')">Hit</button>
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<button class="btn btn-danger small" style="text-transform: uppercase; padding: 2px"onclick="handle_blackjack_action('{{c.id}}', 'stay')">Stay</button>
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{% elif blackjack_status == 'push' %}
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<strong>Pushed. Refunded {{wager}} {{currency_kind}}.</strong>
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{% elif blackjack_status == 'bust' %}
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<strong>Bust. Lost {{wager}} {{currency_kind}}.</strong>
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{% elif blackjack_status == 'lost' %}
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<strong>Lost {{wager}} {{currency_kind}}.</strong>
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{% elif blackjack_status == 'won' %}
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<strong>Won {{wager}} {{currency_kind}}.</strong>
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{% elif blackjack_status == 'blackjack' %}
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<strong>Blackjack! Won {{(wager|int * 3/2)|round(0, 'floor')|int}} {{currency_kind}}.</strong>
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{% endif %}
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{% endif %}
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{% endif %}
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{% if c.wordle_result %}
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{% if c.wordle_result %}
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<small>{{wordle_guesses}}</small>
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{{c.wordle_html(v) | safe}}
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{% if wordle_status == 'active' and v.id == c.author_id %}
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<input autocomplete="off" id="guess_box" type="text" name="guess" class="form-control" maxsize="4" style="width: 200px;
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display: initial"placeholder="5-letter guess"></input>
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<button class="btn btn-success small" style="text-transform: uppercase; padding: 2px"onclick="handle_wordle_action('{{c.id}}', document.getElementById('guess_box').value)">Guess</button>
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{% elif wordle_status == 'won' %}
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<strong>Correct!</strong>
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{% elif wordle_status == 'lost' %}
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<strong>Lost. The answer was: {{wordle_answer}}</strong>
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{% endif %}
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{% endif %}
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{% endif %}
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</div>
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</div>
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{% if c.active_flags %}
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{% if c.active_flags %}
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@ -874,7 +833,7 @@
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{% if v %}
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{% if v %}
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<script src="/static/assets/js/marked.js?v=248"></script>
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<script src="/static/assets/js/marked.js?v=248"></script>
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<script src="/static/assets/js/comments_v.js?v=261"></script>
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<script src="/static/assets/js/comments_v.js?v=262"></script>
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{% endif %}
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{% endif %}
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<script src="/static/assets/js/clipboard.js?v=250"></script>
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<script src="/static/assets/js/clipboard.js?v=250"></script>
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